From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 22820 invoked by alias); 5 Jul 2004 03:30:22 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 22773 invoked from network); 5 Jul 2004 03:30:21 -0000 Received: from unknown (HELO pickering.cc.nd.edu) (129.74.250.225) by sourceware.org with SMTP; 5 Jul 2004 03:30:21 -0000 Received: from [4.224.207.95] (dialup-4.224.207.95.Dial1.Cincinnati1.Level3.net [4.224.207.95]) (authenticated bits=0) by pickering.cc.nd.edu (Switch-3.1.6a/Switch-3.1.0) with ESMTP id i653UFcW006503 (version=TLSv1/SSLv3 cipher=RC4-SHA bits=128 verify=NO) for ; Sun, 4 Jul 2004 22:30:19 -0500 (EST) Mime-Version: 1.0 (Apple Message framework v613) Content-Transfer-Encoding: 7bit Message-Id: Content-Type: text/plain; charset=US-ASCII; format=flowed To: xconq7@sources.redhat.com From: Robert Goulding Subject: Crash under Mac OSX Date: Mon, 05 Jul 2004 03:33:00 -0000 X-ND-MTA-Date: Sun, 04 Jul 2004 22:30:21 -0500 (EST) X-ND-Virus-Scan: engine v4.3.20; dat v4372 X-SW-Source: 2004/txt/msg00648.txt.bz2 Latest OSX native binary, do the following: Start a standard game, set the productions for the cities, and then, once things get underway, click the six-way arrow to leave move mode, click any *uncompleted* unit, hit cmd-C to get info, dismiss the dialog box, then hit the six-way arrow again to get back into move mode ... Crash! (this happens at any point in the game, AFAICT, if you query an uncompleted unit). Robert.