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From: "Bill Macon" <pzgndr@hotmail.com>
To: xconq7@sources.redhat.com
Subject: Re: New Action: change-type
Date: Wed, 07 Jan 2004 12:46:00 -0000	[thread overview]
Message-ID: <BAY7-F62WAMdaubn1lp00014b78@hotmail.com> (raw)

> >  Currently, Xconq only allows type changes to be done manually,
> >meaning you must use a command for them to occur. Furthermore, the
> >changes can only occur if the unit has sufficient materials and
> >ACP (as specified by the game designer).

This is good.  In Strategic Command, overseas transport of a unit requires 
starting a unit in port, loading onto transports (essentially changing unit 
type with cost), movement and possible combat with the transport, and then 
unloading the unit in a port or coastal hex (changing back to original unit 
type).

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             reply	other threads:[~2004-01-07 12:46 UTC|newest]

Thread overview: 22+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-01-07 12:46 Bill Macon [this message]
2004-01-07 13:37 ` Mark A. Flacy
  -- strict thread matches above, loose matches on Subject: below --
2004-01-07  2:40 Eric McDonald
2004-01-07  2:47 ` Erik Jessen
2004-01-07  3:30   ` Eric McDonald
2004-01-07  2:51 ` Lincoln Peters
2004-01-07  4:04 ` Hans Ronne
2004-01-07  4:31   ` Eric McDonald
2004-01-07 20:08   ` klaus schilling
2004-01-07 20:17     ` Eric McDonald
2004-01-07 20:26     ` Hans Ronne
2004-01-07 20:47       ` Eric McDonald
2004-01-07 21:22         ` Eric McDonald
2004-01-08  6:28           ` Erik Jessen
2004-01-08 16:26             ` Eric McDonald
2004-01-10  5:49               ` Erik Jessen
2004-01-10 16:42                 ` Eric McDonald
2004-01-10 17:57                   ` Hans Ronne
2004-01-08  3:48         ` Hans Ronne
2004-01-08  4:28           ` Eric McDonald
2004-01-08  6:39             ` Hans Ronne
2004-01-08 16:46               ` Eric McDonald

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