From: "Bill Macon" <pzgndr@hotmail.com>
To: xconq7@sources.redhat.com
Subject: Re: New Action: change-type
Date: Wed, 07 Jan 2004 12:46:00 -0000 [thread overview]
Message-ID: <BAY7-F62WAMdaubn1lp00014b78@hotmail.com> (raw)
> > Currently, Xconq only allows type changes to be done manually,
> >meaning you must use a command for them to occur. Furthermore, the
> >changes can only occur if the unit has sufficient materials and
> >ACP (as specified by the game designer).
This is good. In Strategic Command, overseas transport of a unit requires
starting a unit in port, loading onto transports (essentially changing unit
type with cost), movement and possible combat with the transport, and then
unloading the unit in a port or coastal hex (changing back to original unit
type).
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next reply other threads:[~2004-01-07 12:46 UTC|newest]
Thread overview: 22+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-01-07 12:46 Bill Macon [this message]
2004-01-07 13:37 ` Mark A. Flacy
-- strict thread matches above, loose matches on Subject: below --
2004-01-07 2:40 Eric McDonald
2004-01-07 2:47 ` Erik Jessen
2004-01-07 3:30 ` Eric McDonald
2004-01-07 2:51 ` Lincoln Peters
2004-01-07 4:04 ` Hans Ronne
2004-01-07 4:31 ` Eric McDonald
2004-01-07 20:08 ` klaus schilling
2004-01-07 20:17 ` Eric McDonald
2004-01-07 20:26 ` Hans Ronne
2004-01-07 20:47 ` Eric McDonald
2004-01-07 21:22 ` Eric McDonald
2004-01-08 6:28 ` Erik Jessen
2004-01-08 16:26 ` Eric McDonald
2004-01-10 5:49 ` Erik Jessen
2004-01-10 16:42 ` Eric McDonald
2004-01-10 17:57 ` Hans Ronne
2004-01-08 3:48 ` Hans Ronne
2004-01-08 4:28 ` Eric McDonald
2004-01-08 6:39 ` Hans Ronne
2004-01-08 16:46 ` Eric McDonald
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