From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 2096 invoked by alias); 20 Jan 2005 14:53:04 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 2064 invoked from network); 20 Jan 2005 14:52:56 -0000 Received: from unknown (HELO osgood.cc.nd.edu) (129.74.250.227) by sourceware.org with SMTP; 20 Jan 2005 14:52:56 -0000 Received: from [129.74.56.239] (rgouldin-0a.decio.nd.edu [129.74.56.239]) (authenticated bits=0) by osgood.cc.nd.edu (Switch-3.1.7/Switch-3.1.7) with ESMTP id j0KEqpjO011567 (version=TLSv1/SSLv3 cipher=RC4-SHA bits=128 verify=NO); Thu, 20 Jan 2005 09:52:51 -0500 (EST) In-Reply-To: <41EF0C3B.3080002@phy.cmich.edu> References: <20050117235955.32901.qmail@web13121.mail.yahoo.com> <41EF0C3B.3080002@phy.cmich.edu> Mime-Version: 1.0 (Apple Message framework v619) Content-Type: text/plain; charset=US-ASCII; format=flowed Message-Id: Content-Transfer-Encoding: 7bit Cc: xconq7@sources.redhat.com, Elijah Meeks , tsbvc@tds.net, xconq-players@lists.sourceforge.net From: Robert Goulding Subject: Re: Net Game Showstopper (was Re: Net game on Saturday?) Date: Thu, 20 Jan 2005 14:53:00 -0000 To: Eric McDonald X-ND-MTA-Date: Thu, 20 Jan 2005 09:52:52 -0500 (EST) X-ND-Virus-Scan: engine v4.3.20; dat v4420 X-SW-Source: 2005/txt/msg00033.txt.bz2 > Elijah Meeks wrote: >> I'm up for some multiplayer XConq, if only on a >> fact-finding (read: bug-stomping) manner. Of course, >> I'm open to some serious fun, too, wherein I promise >> to annihilate all comers... > > I am willing to do battle with you and Tom sometime after 0200 GMT > Saturday (Friday evening in my timezone). > > Eric I'd like to join in, but I had a couple of problems with the latest build on Windows, all seeming to do with multiple units in a single cell. I was playing time.g, and found that when I loaded a third phalanx onto a trireme, the third phalanx occupied the whole of the cell, effacing the trireme. When focus shifted to another piece, only then did the proper disply appear - i.e., a small trireme with 3 phalanxes beneath it. When I woke up all the contained phalanxes in a trireme with a W command, one of the phalanxes on board never got the focus; I had to switch to survey mode to manually give it orders. Finally, I had a multitude of phalanxes on the shore, 4 to a cell, all asleep. When I switched to survey mode and selected one in order to wake it up, the program crashed. Are these all related? - Robert. On Jan 19, 2005, at 8:41 PM, Eric McDonald wrote: