From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 2059 invoked by alias); 6 Oct 2004 02:25:31 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 2043 invoked from network); 6 Oct 2004 02:25:30 -0000 Received: from unknown (HELO rwcrmhc13.comcast.net) (204.127.198.39) by sourceware.org with SMTP; 6 Oct 2004 02:25:30 -0000 Received: from [10.0.1.204] (h0003931fd7a8.ne.client2.attbi.com[24.61.102.22]) by comcast.net (rwcrmhc13) with SMTP id <200410060225290150039vk5e>; Wed, 6 Oct 2004 02:25:29 +0000 Mime-Version: 1.0 (Apple Message framework v619) Content-Transfer-Encoding: 7bit Message-Id: Content-Type: text/plain; charset=US-ASCII; format=flowed To: xconq7@sources.redhat.com From: Eric W. Brown Subject: Re: Antarcticonq Date: Wed, 06 Oct 2004 02:52:00 -0000 X-SW-Source: 2004/txt/msg01340.txt.bz2 > Oh lord, the Mountains of Madness... I can't think of > any way to model Lovecraft in XConq, but if I do, > beware. Nyarlathotep won't work until manual... I don't know; portions of Antarctica's history according to Lovecraft. I could easily see both the shoggoth uprising against the Elder Things in Kadath and the possibly near future -- if we're to believe news items like the one found here: http://www.ufoarea.com/aas_kadath_antarctica.html conflict between humans and shoggoths after the ruins of Kadath are opened. :) The biggest challenge with these scenarios is that (in modern times, anyway) Kadath is mostly below the surface, and there is some argument to extending it for multiple hexes; if this approach is taken it would be reasonable to have units on the surface and units in the caves beneath not be able to interact with one another or even be aware of one another. Didn't Matthew Skala mention that the ultimate goal of his Antarctica work was to create a Lovecraft based module?