From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 23760 invoked by alias); 20 Sep 2004 01:06:11 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 23748 invoked from network); 20 Sep 2004 01:06:10 -0000 Received: from unknown (HELO mailrouter3.execulink.net) (199.166.6.58) by sourceware.org with SMTP; 20 Sep 2004 01:06:10 -0000 Received: from diamond.ansuz.sooke.bc.ca (ppp408.ac2.56k.execulink.com [209.239.26.154]) by mailrouter3.execulink.net (8.11.6/8.11.6) with ESMTP id i8K168C22320; Sun, 19 Sep 2004 21:06:08 -0400 Received: from localhost (mskala@localhost) by diamond.ansuz.sooke.bc.ca (8.10.2/8.10.2) with ESMTP id i8K126d24215; Sun, 19 Sep 2004 21:02:08 -0400 Date: Mon, 20 Sep 2004 01:33:00 -0000 From: mskala@ansuz.sooke.bc.ca To: Andreas Bringedal cc: xconq7@sources.redhat.com Subject: Re: Using terrain coatings and existing code to model topography, weather, and vegetation In-Reply-To: <004201c49ea8$30b43fb0$54f94382@Rufus> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-SW-Source: 2004/txt/msg01200.txt.bz2 On Mon, 20 Sep 2004, Andreas Bringedal wrote: > infantry through it and see the attrition skyrocket. It would be > nifty to have a strenght 5 storm move semirandomly across the map by > spesific scenario design or by a very low random chance. I think if I wanted to model a hurricane, I might do it by having the storm be a unit that detonates on every turn but doesn't destroy itself when it detonates. Then the detonation effect could cause damage to nearby units and potentially even modify terrain. I'm not sure how I'd go about making it move in a storm-like way, although I think maybe it could be made to be blown around by the existing "wind" code. I was actually already thinking of something very similar to model Project Pluto - that's a remote-controlled supersonic airplane powered by an unshielded fission reactor, so that it kills anything it flies near. It was a real-life design (thankfully never built) but used to good advantage in fiction here: http://www.infinityplus.co.uk/stories/colderwar.htm -- Matthew Skala mskala@ansuz.sooke.bc.ca Embrace and defend. http://ansuz.sooke.bc.ca/