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From: Eric McDonald <mcdonald@phy.cmich.edu>
To: Jim Kingdon <kingdon@panix.com>
Cc: hronne@comhem.se, <xconq7@sources.redhat.com>
Subject: Re: The border between fiction and reality
Date: Thu, 19 Aug 2004 15:46:00 -0000	[thread overview]
Message-ID: <Pine.LNX.4.44.0408191129450.9219-100000@leon.phy.cmich.edu> (raw)
In-Reply-To: <200408190637.i7J6bZc03815@panix5.panix.com>

On Thu, 19 Aug 2004, Jim Kingdon wrote:

> > However, a different situation arises with move-unit commands, all of which
> > eventually end up in advance_into_cell. At this point we are committed to
> > moving, and we have to know what real units are present in the destination
> > cell.
> 
> Well, to me that means there should be an advance action, so that the
> decision between overrun and move (and the other choices, like
> capture) are in the action, rather than outside it.

I agree. After looking at code again, I saw what Hans was actually 
having an issue with. I would recommend the 'advance' action as 
well. The concept is really not much different than what we have 
been discussing regarding attempted attacks and attempted fire; 
this is simply an attempted move. And again, the distinction is 
handled at the action level, and so there is no requisite that 
unit pointers be used to divine something ahead of time at the 
task level.

Eric

      parent reply	other threads:[~2004-08-19 15:32 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-08-18 15:14 Hans Ronne
2004-08-18 21:10 ` Eric McDonald
2004-08-19 11:25 ` Jim Kingdon
2004-08-19 11:57   ` Hans Ronne
2004-08-19 17:03     ` Jim Kingdon
2004-08-19 19:43       ` Hans Ronne
2004-08-19 15:46   ` Eric McDonald [this message]

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