From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 30474 invoked by alias); 28 Sep 2004 19:12:27 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 30371 invoked from network); 28 Sep 2004 19:12:24 -0000 Received: from unknown (HELO ob2.cmich.edu) (141.209.20.21) by sourceware.org with SMTP; 28 Sep 2004 19:12:24 -0000 Received: from egate1.central.cmich.local ([141.209.15.85]) by ob2.cmich.edu (8.12.10/8.12.10) with ESMTP id i8SJ5k41031106; Tue, 28 Sep 2004 15:05:47 -0400 Received: from leon.phy.cmich.edu ([141.209.165.20]) by egate1.central.cmich.local with Microsoft SMTPSVC(5.0.2195.6713); Tue, 28 Sep 2004 15:12:17 -0400 Received: from localhost (localhost [127.0.0.1]) by leon.phy.cmich.edu (Postfix) with ESMTP id 5943370034; Tue, 28 Sep 2004 15:12:16 -0400 (EDT) Date: Tue, 28 Sep 2004 21:13:00 -0000 From: Eric McDonald To: Lincoln Peters Cc: Xconq list Subject: Re: Transports that affect protection? In-Reply-To: <1096345756.4050.437.camel@localhost> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-OriginalArrivalTime: 28 Sep 2004 19:12:17.0434 (UTC) FILETIME=[120377A0:01C4A58F] X-CanItPRO-Stream: default X-Spam-Score: -0.9 () X-Bayes-Prob: 0.0001 X-Scanned-By: CanIt (www . canit . ca) X-SW-Source: 2004/txt/msg01270.txt.bz2 On Mon, 27 Sep 2004, Lincoln Peters wrote: > city. The wall usually provides 1000% protection against normal attacks > (they can only attack the wall), so the army is going to have one heck > of a time taking the city. On the other hand, if a siege tower moves > adjacent to the city, any knights within the tower should be able to > attack the city and ignore the wall. The same is true for knights who > attack from flying vehicles or from the backs of flying monsters. It is tempting to classify this as a sort of elevation-dependent problem. As I recall, there is already a property out there which affects an occupant's height (for the purpose of vision). Perhaps this could be commandeered for some sort of attack modification as well. Just a thought.... > recently, but has anyone ever considered how one's transport might > affect how one's attacks are affected by a defender's various > protections? I would probably restate the problem as how a transport modifies its occupant's hit chance versus various targets. I believe that there is already a sort of generalized occupant hit chance modifier table, a TableUU between transport and occupant. I think what you are proposing would perhaps require something like 'transport-adds-hit-chance-against' (one would not be able to specify an occupant type in this case, since we don't have 3D tables, __just the type of the occ's transport and the type of the defender). > When the wind is great, bow before it; > when the wind is heavy, yield to it. If Sun Tzu wrote that, the Mongols should have had one of their vassals read it to them before they attempted their invasions of Japan. Eric