From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 29398 invoked by alias); 25 Nov 2003 01:47:54 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 29388 invoked from network); 25 Nov 2003 01:47:52 -0000 Received: from unknown (HELO smtp10.hy.skanova.net) (195.67.199.143) by sources.redhat.com with SMTP; 25 Nov 2003 01:47:52 -0000 Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp10.hy.skanova.net (8.12.10/8.12.10) with ESMTP id hAP1lo96006128 for ; Tue, 25 Nov 2003 02:47:51 +0100 (CET) X-Sender: u22611592@m1.226.comhem.se Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 25 Nov 2003 03:54:00 -0000 To: xconq7@sources.redhat.com From: Hans Ronne Subject: 3 new games from Lincoln Peters X-SW-Source: 2003/txt/msg00917.txt.bz2 I have checked in 3 game modules contributed by Lincoln Peters: bolodd2.g is about "Tank battles, D&D style". colonizer.g is about colonization of an alien planet. space-civ.g: is a space colonization game with a time.g-like upgrade mechanism for colonies. The games are not in the game.dir yet, so you will have to use the "Open" button to run them. There is a harmless warning about "big icons" in the colonizer game. Just ignore it. I will fix this in the general game overhaul. It is a also a good idea to check "Last Side Wins" if you have AI-controlled sides in the colonizer or space-civ games, or the games may hang. Thanks Lincoln, Hans