From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 7434 invoked by alias); 16 Jul 2004 18:04:41 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 7427 invoked from network); 16 Jul 2004 18:04:40 -0000 Received: from unknown (HELO av6-2-sn2.hy.skanova.net) (81.228.8.107) by sourceware.org with SMTP; 16 Jul 2004 18:04:40 -0000 Received: by av6-2-sn2.hy.skanova.net (Postfix, from userid 502) id 46B5F37E48; Fri, 16 Jul 2004 20:04:40 +0200 (CEST) Received: from smtp2-1-sn2.hy.skanova.net (smtp2-1-sn2.hy.skanova.net [81.228.8.177]) by av6-2-sn2.hy.skanova.net (Postfix) with ESMTP id 36F5437E43 for ; Fri, 16 Jul 2004 20:04:40 +0200 (CEST) Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp2-1-sn2.hy.skanova.net (Postfix) with ESMTP id EF2BE37E48 for ; Fri, 16 Jul 2004 20:04:39 +0200 (CEST) X-Sender: u22611592@m1.226.comhem.se Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sat, 17 Jul 2004 03:54:00 -0000 To: xconq7@sources.redhat.com From: Hans Ronne Subject: Note to game designers X-SW-Source: 2004/txt/msg00750.txt.bz2 There used to be a problem with random crashes due to buffer overflow in the game blurb. I have now fixed that, and also increased the size of the blurb. It can now hold up to 480 characters, and anything beyond that is just truncated instead of crashing the game. Furthermore, the blurb is now a lisp object instead of a string, so you don't have to write it all on a single line in the game file. Instead, enclose multpile strings within a parenthesis, if necessary: (blurb ( "first string" "second string" "third string" )) and they are concatenated just like the notices and instructions strings. An empty string "" inserts a linefeed. I have also tweaked the interfaces so that the blurb gets more space. The idea is not to have gigantic blurbs in the future- you should still try to keep it short and concise- but a little more room doesn't hurt. Hans