From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 8150 invoked by alias); 10 Aug 2004 17:51:03 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 8143 invoked from network); 10 Aug 2004 17:51:02 -0000 Received: from unknown (HELO av8-2-sn2.hy.skanova.net) (81.228.8.111) by sourceware.org with SMTP; 10 Aug 2004 17:51:02 -0000 Received: by av8-2-sn2.hy.skanova.net (Postfix, from userid 502) id 7288037E47; Tue, 10 Aug 2004 19:50:55 +0200 (CEST) Received: from smtp2-2-sn2.hy.skanova.net (smtp2-2-sn2.hy.skanova.net [81.228.8.178]) by av8-2-sn2.hy.skanova.net (Postfix) with ESMTP id 6176637E42; Tue, 10 Aug 2004 19:50:55 +0200 (CEST) Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp2-2-sn2.hy.skanova.net (Postfix) with ESMTP id 171D237E4F; Tue, 10 Aug 2004 19:50:56 +0200 (CEST) X-Sender: u22611592@m1.226.comhem.se Message-Id: In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 10 Aug 2004 18:11:00 -0000 To: Robert Goulding From: Hans Ronne Subject: Re: time.g weirdness Cc: xconq7@sources.redhat.com X-SW-Source: 2004/txt/msg00859.txt.bz2 >Twice I've been playing time.g using the new Mac OSX binaries; and in >both games something weird has happened to one of my triremes. Having >developed tech to the City level, I've sent off an unneeded trireme to >explore uncharted territory by clicking at random on a black section of >the map. Each time, the boat has reached the place I clicked - but >that place was inland, so that the trireme is now stuck! I've attached >a little snapshot from my most recent game. Here, the trireme is >awaiting orders, having reached the position I sent it to... Now, that is a strange bug, indeed. I could not reproduce it, but I presume that is because it appears at City level, as you said, and I did not have time to play the game that long. Could you send me a saved game where this bug is "enabled" so that I can study it in more detail? Hans