From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 27256 invoked by alias); 11 Jan 2004 00:31:28 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 27248 invoked from network); 11 Jan 2004 00:31:27 -0000 Received: from unknown (HELO smtp14.fre.skanova.net) (195.67.227.31) by sources.redhat.com with SMTP; 11 Jan 2004 00:31:27 -0000 Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp14.fre.skanova.net (8.12.10/8.12.10) with ESMTP id i0B0VPYw003501; Sun, 11 Jan 2004 01:31:25 +0100 (CET) X-Sender: u22611592@m1.226.comhem.se Message-Id: In-Reply-To: <16384.37380.662950.518268@gargle.gargle.HOWL> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 11 Jan 2004 00:31:00 -0000 To: pessolo@freemail.it From: Hans Ronne Subject: Re: HW requirements Cc: xconq7@sources.redhat.com X-SW-Source: 2004/txt/msg00053.txt.bz2 >Hans Ronne writes: > > As I said, 24 MB of RAM is required. I don't think disk space or CPU speed > > is an issue on any machine that can run Xconq. The only serious limitation > > on machines that people still use today is the poor graphics support in > > pre-NT versions of Windows (98 etc). Which is a OS problem, not a hardware > > problem. > >but there's still the curses version which does not require anything beyond >a vt100 display And between 3.5 and 8.5 MB of RAM depending on the game. BTW, 24 MB is what you need to launch the standard game. It won't run long on 24 MB, however. Some larger games (Ancient Near East) need up to 36 MB to launch. Double that to make room for all the stuff that gets allocated during a long game, and you get what Xconq really needs. For this reason, I think the possibility of running Xconq on some of these older systems is rather theoretical. Hans