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From: Hans Ronne <hronne@telia.com>
To: Elijah Meeks <elijahmeeks@yahoo.com>
Cc: xconq7@sources.redhat.com
Subject: Re: Problem With Unit Fire
Date: Fri, 23 May 2003 19:11:00 -0000	[thread overview]
Message-ID: <l03130302baf41b83aa38@[212.181.162.155]> (raw)
In-Reply-To: <20030523003955.6553.qmail@web13108.mail.yahoo.com>

>Well, that explains it.  Does combat model 1 allow for
>protection and capture tables?  Is there a list of the
>features it does and doesn't support?

Capture can only happen as a result of an attack against an advanced unit
(city) in combat model 1, but for this special case the capture tables
still apply. The protection table is also used in this special case but
nowhere else.

The model 1 attack code instead uses the occupant-affects-attack etc.
tables that you find at the end of table.def to specify how occupants and
transports affect each other. These tables are actually much more flexible
than the old protection tables.

There is no list of supported stuff. The best way to see what works is to
examine the code, in this case model_1_attack in combat.c. Basically, it
works pretty much like Civ2.

Hans


  reply	other threads:[~2003-05-23 19:10 UTC|newest]

Thread overview: 29+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-05-22 23:58 Elijah Meeks
2003-05-23  0:39 ` Hans Ronne
2003-05-23  4:35   ` Elijah Meeks
2003-05-23 19:11     ` Hans Ronne [this message]
2003-06-10  3:57       ` Advanced Unit Damage Elijah Meeks
2003-06-10 14:13         ` Hans Ronne
2003-06-10 17:08           ` Downloading Xconq Elijah Meeks
2003-06-02 22:19   ` Getting the Treasury to Work and Other Issues Elijah Meeks
2003-06-03 22:57     ` Hans Ronne
2003-06-04  2:03       ` Doctrine, Plans, Tasks, Standing Orders Elijah Meeks
2003-06-04 17:28         ` Hans Ronne
2003-06-05  2:09           ` Jim Kingdon
2003-06-05 17:07           ` Setting Advanced Unit Size Elijah Meeks
2003-06-05 20:13             ` Hans Ronne
2003-06-08  6:37               ` Supply and AI Elijah Meeks
2003-06-08  9:00                 ` Jim Kingdon
2003-06-10 16:11                   ` website update Erik Jessen
2003-06-08 16:26                 ` Supply and AI Hans Ronne
2003-06-08 18:44                   ` Elijah Meeks
2003-06-08 20:01                     ` Hans Ronne
2003-06-10  1:51                       ` Elijah Meeks
2003-06-28 18:08                       ` New Game Elijah Meeks
2003-06-28 23:20                         ` Hans Ronne
2003-06-04 17:06       ` Occupant Protection Elijah Meeks
2003-06-04 17:13         ` Hans Ronne
2003-06-24 20:27   ` A Couple Questions Elijah Meeks
2003-06-24 20:43     ` Hans Ronne
2003-06-24 20:54       ` Elijah Meeks
2003-06-25 21:48         ` Hans Ronne

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