From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 26312 invoked by alias); 18 Jul 2004 22:46:42 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 26304 invoked from network); 18 Jul 2004 22:46:41 -0000 Received: from unknown (HELO av8-2-sn2.hy.skanova.net) (81.228.8.111) by sourceware.org with SMTP; 18 Jul 2004 22:46:41 -0000 Received: by av8-2-sn2.hy.skanova.net (Postfix, from userid 502) id 6FC2D37E4B; Mon, 19 Jul 2004 00:46:36 +0200 (CEST) Received: from smtp2-2-sn2.hy.skanova.net (smtp2-2-sn2.hy.skanova.net [81.228.8.178]) by av8-2-sn2.hy.skanova.net (Postfix) with ESMTP id 614FF37E42; Mon, 19 Jul 2004 00:46:36 +0200 (CEST) Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp2-2-sn2.hy.skanova.net (Postfix) with ESMTP id CBD5337E48; Mon, 19 Jul 2004 00:46:40 +0200 (CEST) X-Sender: u22611592@m1.226.comhem.se Message-Id: In-Reply-To: <20040718220118.10023.qmail@web13123.mail.yahoo.com> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 18 Jul 2004 23:06:00 -0000 To: Elijah Meeks From: Hans Ronne Subject: Re: More flexible unit image use Cc: xconq7@sources.redhat.com X-SW-Source: 2004/txt/msg00767.txt.bz2 >> 2. The second change is that it is now possible to >> define a list of images >> that should be used for a particular unit type. The >> game will then pick an >> image at random from that list each time a new unit >> is created. Thus, to >> use more town images in the Intro game, add this >> line: > > >That's amazing. I'll be checking in the new version >of Specula, called Opal (The old name sounds too much >like a medical contraption), in a few days. Along >with Opal (And what I've been spending much of my time >on lately) will be the Angband set of graphics from >molotov.nu. Take a look, there's hundreds of them: > >http://www.molotov.nu/?page=graphics Very nice. The more images the better. But we must do something about the image loading system soon. It's getting overloaded :-). >It's taking a while to reformat the gifs and write the >imf, but when I'm done, there'll be quite a bit of new >images for any Xconq fantasy games. I never thought, >though, that I'd get a chance to show so many in Opal. > >And, just to show that I'm never satisfied, is there >any way to set side-specific unit images? Not yet. You still have to use side-specific unit types: e.g. russian-tanks and german-tanks, for this. Unless, of course, you set the images individually for all the units. Hans