From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 12720 invoked by alias); 9 Jul 2004 07:02:17 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 12701 invoked from network); 9 Jul 2004 07:02:15 -0000 Received: from unknown (HELO av15-2-sn4.m-sp.skanova.net) (81.228.10.101) by sourceware.org with SMTP; 9 Jul 2004 07:02:15 -0000 Received: by av15-2-sn4.m-sp.skanova.net (Postfix, from userid 502) id 5EE1037E43; Fri, 9 Jul 2004 09:02:15 +0200 (CEST) Received: from smtp4-1-sn4.m-sp.skanova.net (smtp4-1-sn4.m-sp.skanova.net [81.228.10.181]) by av15-2-sn4.m-sp.skanova.net (Postfix) with ESMTP id 4FF7A37E42; Fri, 9 Jul 2004 09:02:15 +0200 (CEST) Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp4-1-sn4.m-sp.skanova.net (Postfix) with ESMTP id 0D5F137E42; Fri, 9 Jul 2004 09:02:15 +0200 (CEST) X-Sender: u22611592@m1.226.comhem.se Message-Id: In-Reply-To: <009d01c46566$0514df20$feb3fea9@blackbox> References: <006f01c46552$77c8d2b0$feb3fea9@blackbox> <40EDFB74.8060408@phy.cmich.edu> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 09 Jul 2004 14:32:00 -0000 To: "Robert Goulding" From: Hans Ronne Subject: Re: No message when out of fuel Cc: xconq7@sources.redhat.com X-SW-Source: 2004/txt/msg00672.txt.bz2 >> IIRC, the individual game designer must set an event notice or narrative >> detailing what happened. However, I agree that it might be nice to have >> a default narrative for starvation (running out of fuel and crashing, >> for example). >> >Yes, or perhaps the lack of such a message in the standard game should be >seen as a bug in the standard game module. I just noticed the same problem since I am working on an improved resupply code. We should certainly have a default starvation message. That would fix the problem in all modules. Hans