From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 9048 invoked by alias); 12 Jul 2004 07:00:14 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 9030 invoked from network); 12 Jul 2004 07:00:13 -0000 Received: from unknown (HELO av13-1-sn4.m-sp.skanova.net) (81.228.10.104) by sourceware.org with SMTP; 12 Jul 2004 07:00:13 -0000 Received: by av13-1-sn4.m-sp.skanova.net (Postfix, from userid 502) id E831C37E47; Mon, 12 Jul 2004 09:00:12 +0200 (CEST) Received: from smtp4-2-sn4.m-sp.skanova.net (smtp4-2-sn4.m-sp.skanova.net [81.228.10.180]) by av13-1-sn4.m-sp.skanova.net (Postfix) with ESMTP id DB3C037E42; Mon, 12 Jul 2004 09:00:12 +0200 (CEST) Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp4-2-sn4.m-sp.skanova.net (Postfix) with ESMTP id 5B64037E42; Mon, 12 Jul 2004 09:00:12 +0200 (CEST) X-Sender: u22611592@m1.226.comhem.se Message-Id: In-Reply-To: <40F20A95.7090101@phy.cmich.edu> References: <009601c467c0$248defc0$feb3fea9@blackbox> <009601c467c0$248defc0$feb3fea9@blackbox> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 12 Jul 2004 08:56:00 -0000 To: Eric McDonald From: Hans Ronne Subject: Re: slow? Cc: xconq7@sources.redhat.com X-SW-Source: 2004/txt/msg00717.txt.bz2 >Robert Goulding wrote: > >> and with DG set the display seemed to be hovering for a >> *long* time around the same area (which is also the impression I get when >> playing). > >I would agree that the game graphics are now moving at a creep. Playing >Win32 Tkconq on my virtual machine was slow to start with, but now cell >display updates are downright sluggish. It may be a side effect of Hans' >earlier chckin to fix the unremoved unit images problem that you and >others reported earlier. The code now always draws adjacent cells, which is a temporary fix. I didn't notice much of a slowdown, but it does of course depend on the game you are playing as well as on the system. Hans