From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 13062 invoked by alias); 9 Jul 2004 18:19:52 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 13047 invoked from network); 9 Jul 2004 18:19:52 -0000 Received: from unknown (HELO av15-1-sn4.m-sp.skanova.net) (81.228.10.102) by sourceware.org with SMTP; 9 Jul 2004 18:19:52 -0000 Received: by av15-1-sn4.m-sp.skanova.net (Postfix, from userid 502) id DE97B37E45; Fri, 9 Jul 2004 20:19:51 +0200 (CEST) Received: from smtp4-1-sn4.m-sp.skanova.net (smtp4-1-sn4.m-sp.skanova.net [81.228.10.181]) by av15-1-sn4.m-sp.skanova.net (Postfix) with ESMTP id CF55D37E42 for ; Fri, 9 Jul 2004 20:19:51 +0200 (CEST) Received: from [212.181.162.155] (h155n1fls24o1048.bredband.comhem.se [212.181.162.155]) by smtp4-1-sn4.m-sp.skanova.net (Postfix) with ESMTP id 7CEE937E4B for ; Fri, 9 Jul 2004 20:19:51 +0200 (CEST) X-Sender: u22611592@m1.226.comhem.se Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 09 Jul 2004 18:20:00 -0000 To: xconq7@sources.redhat.com From: Hans Ronne Subject: Re: Exploratory Transports X-SW-Source: 2004/txt/msg00686.txt.bz2 >Date: Fri, 9 Jul 2004 20:13:20 +0200 >To: Elijah Meeks >From: Hans Ronne >Subject: Re: Exploratory Transports >Cc: >Bcc: >X-Attachments: > >>I'm seeing transports take on units and then go into >>exploratory mode in Korea-2006. I don't understand >>it, there's just two hexes of sea in some cases and >>instead of landing reinforcements, they just swim >>around in the Sea of Japan until they run out of >>ACPs--turn after turn. Any suggestions? Heh, the obvious solution would be to fix the transport code so that transports do what they are supposed to do, that is transport units from point A to B. This is on my to-do list after I am done fixing the resupply code. Hans P.S. In a non-see-all game, there is nothing wrong with a ship taking on an exploratory task. If you ever see it happen in a see-all game, it is a bug.