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* [gcc r12-2115] [Ada] Timeout correction on Get_Socket_Option
@ 2021-07-07 16:25 Pierre-Marie de Rodat
  0 siblings, 0 replies; only message in thread
From: Pierre-Marie de Rodat @ 2021-07-07 16:25 UTC (permalink / raw)
  To: gcc-cvs

https://gcc.gnu.org/g:4fa7097a140f007f86e81f62cd08fff15b16ef6e

commit r12-2115-g4fa7097a140f007f86e81f62cd08fff15b16ef6e
Author: Dmitriy Anisimkov <anisimko@adacore.com>
Date:   Wed May 19 18:26:16 2021 +0600

    [Ada] Timeout correction on Get_Socket_Option
    
    gcc/ada/
    
            * libgnat/g-socket.adb (Get_Socket_Option): Add 500ms only when
            Minus_500ms_Windows_Timeout is True.
            (Set_Socket_Option): Use "* 1000" instead of "/ 0.001" to
            convert to milliseconds.

Diff:
---
 gcc/ada/libgnat/g-socket.adb | 16 ++++++++++------
 1 file changed, 10 insertions(+), 6 deletions(-)

diff --git a/gcc/ada/libgnat/g-socket.adb b/gcc/ada/libgnat/g-socket.adb
index a246303cb66..75a2b27414f 100644
--- a/gcc/ada/libgnat/g-socket.adb
+++ b/gcc/ada/libgnat/g-socket.adb
@@ -1570,14 +1570,18 @@ package body GNAT.Sockets is
             | Send_Timeout
          =>
             if Is_Windows then
-
-               --  Timeout is in milliseconds, actual value is 500 ms +
-               --  returned value (unless it is 0).
-
                if U4 = 0 then
                   Opt.Timeout := 0.0;
+
                else
-                  Opt.Timeout :=  Duration (U4) / 1000 + 0.500;
+                  if Minus_500ms_Windows_Timeout then
+                     --  Timeout is in milliseconds, actual value is 500 ms +
+                     --  returned value (unless it is 0).
+
+                     U4 := U4 + 500;
+                  end if;
+
+                  Opt.Timeout := Duration (U4) / 1000;
                end if;
 
             else
@@ -2724,7 +2728,7 @@ package body GNAT.Sockets is
                Len := U4'Size / 8;
                Add := U4'Address;
 
-               U4 := C.unsigned (Option.Timeout / 0.001);
+               U4 := C.unsigned (Option.Timeout * 1000);
 
                if Option.Timeout > 0.0 and then U4 = 0 then
                   --  Avoid round to zero. Zero timeout mean unlimited


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