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* xconq/ /ChangeLog ib/ww2-adv.g ib/ww2-eur-42.g
@ 2000-03-11  9:35 shebs
  0 siblings, 0 replies; 3+ messages in thread
From: shebs @ 2000-03-11  9:35 UTC (permalink / raw)
  To: xconq-cvs

CVSROOT:	/cvs/xconq
Module name:	xconq
Changes by:	shebs@sourceware.cygnus.com	00/03/11 09:35:32

Modified files:
	.              : ChangeLog 
	lib            : ww2-adv.g ww2-eur-42.g 

Log message:
	* ww2-adv.g: Add mud/snow effects.
	* ww2-eur-42.g: Add/adjust temperature stations, add in
	ww2-sides.g.


^ permalink raw reply	[flat|nested] 3+ messages in thread

* xconq/ /ChangeLog ib/ww2-adv.g ib/ww2-eur-42.g
@ 2000-03-05  7:19 shebs
  0 siblings, 0 replies; 3+ messages in thread
From: shebs @ 2000-03-05  7:19 UTC (permalink / raw)
  To: xconq-cvs

CVSROOT:	/cvs/xconq
Module name:	xconq
Changes by:	shebs@sourceware.cygnus.com	00/03/05 07:19:16

Modified files:
	.              : ChangeLog 
	lib            : ww2-adv.g ww2-eur-42.g 

Log message:
	* ww2-adv.g: Remove cliffs and salt-marsh terrain types,
	add beach terrain type, constrain transports to only be
	able to unload across beaches.
	* ww2-eur-42.g: Similarly, for the actual terrain layers.


^ permalink raw reply	[flat|nested] 3+ messages in thread

* xconq/ /ChangeLog ib/ww2-adv.g ib/ww2-eur-42.g
@ 2000-02-29  7:01 shebs
  0 siblings, 0 replies; 3+ messages in thread
From: shebs @ 2000-02-29  7:01 UTC (permalink / raw)
  To: xconq-cvs

CVSROOT:	/cvs/xconq
Module name:	xconq
Changes by:	shebs@sourceware.cygnus.com	00/02/29 07:01:57

Modified files:
	.              : ChangeLog 
	lib            : ww2-adv.g ww2-eur-42.g 

Log message:
	* ww2-adv.g: Add snow terrain, remove port cities, let sub
	and asw fleets see farther, let ground units build bases,
	tinker with combat odds, add temperature model.
	* ww2-eur-42.g: Add key points for temperatures, add more
	German subs, make France be controlled by Germany, add
	instructions.


^ permalink raw reply	[flat|nested] 3+ messages in thread

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