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From: "D. Cooper Stevenson" <cstevens@gencom.us>
To: Eric McDonald <mcdonald@phy.cmich.edu>
Cc: mskala@ansuz.sooke.bc.ca, Xconq Mailing List <xconq7@sources.redhat.com>
Subject: Re: GIS Tutorial Online
Date: Sat, 25 Sep 2004 19:24:00 -0000	[thread overview]
Message-ID: <1096135463.4974.31.camel@localhost> (raw)
In-Reply-To: <4155ABA9.5060606@phy.cmich.edu>

On Sat, 2004-09-25 at 10:32, Eric McDonald wrote:
> 
> If people want to try doing things this way, it could probably be done 
> by creating two new layers (x-pixel-coords and y-pixel-coords), which 
> would contain the pixel coords within the map image that are associated 
> with each hex. Then, instead of indirectly accessing an hex image 
> through terrain type, it would be pulled from this layer instead. I 
> haven't thought through the details; _just throwing out an idea....
> 

This would save a _ton_ of work. Do you think you could still give
others the flexibility of assigning other tile attributes (vegetation,
climate, rainfall, etc) using this method?


-Coop



  reply	other threads:[~2004-09-25 17:59 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-09-25  2:12 D. Cooper Stevenson
2004-09-25  4:57 ` Eric McDonald
     [not found]   ` <1096084730.4154ecfabcb19@mail.gencom.us>
2004-09-25 14:04     ` Eric McDonald
2004-09-25 16:16       ` mskala
2004-09-25 17:32         ` Eric McDonald
     [not found]         ` <1096130231.41559eb7e1508@mail.gencom.us>
2004-09-25 17:59           ` Eric McDonald
2004-09-25 19:24             ` D. Cooper Stevenson [this message]
2004-09-26  2:29               ` Eric McDonald

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