From: Hans Ronne <hronne@comhem.se>
To: Robert Goulding <Goulding.2@nd.edu>
Cc: xconq7@sources.redhat.com
Subject: Re: Crash under Mac OSX
Date: Wed, 07 Jul 2004 17:59:00 -0000 [thread overview]
Message-ID: <l03130302bd0f8084f27f@[212.181.162.155]> (raw)
In-Reply-To: <AFF7FD75-CE34-11D8-9DDA-000393882D26@nd.edu>
>Latest OSX native binary, do the following:
>
>Start a standard game, set the productions for the cities, and then,
>once things get underway, click the six-way arrow to leave move mode,
>click any *uncompleted* unit, hit cmd-C to get info, dismiss the dialog
>box, then hit the six-way arrow again to get back into move mode ...
>Crash! (this happens at any point in the game, AFAICT, if you query an
>uncompleted unit).
I have now checked in a fix. This was actually a bug in the common
interface code, even if it manifested itself under MacOS X.
Hans
prev parent reply other threads:[~2004-07-05 22:12 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-07-05 3:33 Robert Goulding
2004-07-05 8:31 ` Hans Ronne
2004-07-07 17:59 ` Hans Ronne [this message]
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