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* mac interface bug
@ 2004-05-30  1:33 Tom Schaub
  2004-06-04 21:46 ` Hans Ronne
  0 siblings, 1 reply; 2+ messages in thread
From: Tom Schaub @ 2004-05-30  1:33 UTC (permalink / raw)
  To: xconq7

Situation: running latest mac OSX version, game module Modern Game, 
using a List window and a Map window. The List window is front-most.

Player action: A city or town is active unit, Play/Build is chosen from 
menu (or Cmd-P or P) and a unit is built that is immediately created 
(whether complete or incomplete).

Improper behavior: The List window does odd things when a new unit is 
selected. It seems as though the list has been adjusted to reflect the 
new unit, but the window wasn't told to redraw itself. As I click on 
new unit, that line in the list seems to update itself -- becoming a 
different unit if the newly built unit is higher up in the list.

Work-around: Whenever a new unit is created, force redrawing of the 
entire List window by toggling the menu item View/by X between two 
options. For example, if the option before production was View/by 
Location. Execute View/by Name, followed by View/by Location. This 
updates the window and prevents the odd behaviors.

Tom

^ permalink raw reply	[flat|nested] 2+ messages in thread

* Re: mac interface bug
  2004-05-30  1:33 mac interface bug Tom Schaub
@ 2004-06-04 21:46 ` Hans Ronne
  0 siblings, 0 replies; 2+ messages in thread
From: Hans Ronne @ 2004-06-04 21:46 UTC (permalink / raw)
  To: Tom Schaub; +Cc: xconq7

>Improper behavior: The List window does odd things when a new unit is
>selected. It seems as though the list has been adjusted to reflect the
>new unit, but the window wasn't told to redraw itself. As I click on
>new unit, that line in the list seems to update itself -- becoming a
>different unit if the newly built unit is higher up in the list.

I'll look into this. It may take some time, however, since I'm rather busy
right now.

Hans


^ permalink raw reply	[flat|nested] 2+ messages in thread

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2004-05-30  1:33 mac interface bug Tom Schaub
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