* What CGEN-based tools are provided now?
@ 2002-10-07 5:32 姹 缈
2002-10-07 8:04 ` Frank Ch. Eigler
0 siblings, 1 reply; 2+ messages in thread
From: 姹 缈 @ 2002-10-07 5:32 UTC (permalink / raw)
To: cgen
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hi
What tools based on CGEN are provided now? I have tried SID but I found at
last that maybe it's not useful on my work. Are there any more tools based
on CGEN?
I see in CGEN's introduction, it provide a uniform framework and toolkit
for writing assemblers, disassemblers and simulators. I didn'd find any
document on how to write such tools based on CGEN, so it must be some tools
which has been written by GNU,I guess. What r them? Where can I get them?
Now my work is to find a way to simulator new CPUs.I have tried SID, but
seems to add a new CPU in it is too hard for me:firstly, it needs to
modify some files which is machine-generated, secondly, before the
simulation, I need a toolchain to generate the .x file--for arm maybe it's
nothing but a piece of cake ,but for a new CPU, it means to a lot of work!
There by, I must try another way.Are there any other CGEN-based simulator
provided by GNU now? Or how to write simulator based on CGEN myself?
Thanks for ur help!
Dam wang
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* Re: What CGEN-based tools are provided now?
2002-10-07 5:32 What CGEN-based tools are provided now? 姹 缈
@ 2002-10-07 8:04 ` Frank Ch. Eigler
0 siblings, 0 replies; 2+ messages in thread
From: Frank Ch. Eigler @ 2002-10-07 8:04 UTC (permalink / raw)
To: æ± ç¿; +Cc: cgen
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Hi -
On Mon, Oct 07, 2002 at 12:32:22PM +0000, æ± ç¿ wrote:
> What tools based on CGEN are provided now? I have tried SID but I found at
> last that maybe it's not useful on my work. Are there any more tools based
> on CGEN?
Take some time to look over the opcodes/ part of binutils. That's the
area where CGEN-generated assembler/disassembler kernels are put. The
CGEN modules that do that work are all already in the cgen/*.scm files.
> [...]
> Now my work is to find a way to simulator new CPUs.I have tried SID, but
> seems to add a new CPU in it is too hard for me:firstly, it needs to
> modify some files which is machine-generated,
No, machine-generated files should be left alone.
> secondly, before the
> simulation, I need a toolchain to generate the .x file [...]
> it means to a lot of work!
It is not a simulator's job to create the executables you want to run
on it. You need a toolchain, one way or another. CGEN can help generate
the kernels of various associated tools, but there is still a considerable
amount of work involved in porting, say, gcc, gdb, and even the more minor
programs.
- FChE
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