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From: Jon Turney <jon.turney@dronecode.org.uk>
To: Takashi Yano <takashi.yano@nifty.ne.jp>,
	"cygwin-apps@cygwin.com" <cygwin-apps@cygwin.com>
Subject: Re: [ITA] SDL2 (2.26.2)
Date: Sat, 28 Jan 2023 16:24:35 +0000	[thread overview]
Message-ID: <5a95e243-abb0-64e2-7959-106bc6b1af21@dronecode.org.uk> (raw)
In-Reply-To: <20230122210550.0c7fa8aedaa8ebf7dc772dbc@nifty.ne.jp>

On 22/01/2023 12:05, Takashi Yano via Cygwin-apps wrote:
> On Sat, 21 Jan 2023 14:58:55 +0000
> Jon Turney wrote:
>> You've made some changes in the configuration here (switching from
>> enabling pulseaudio to oss)
>>
>> I think you've also dropped the winmm patch.
>>
>> I don't understand enough to evaluate the correctness those changes, so
>> it would be nice if you could explain that to me.
> 
> Thanks for reviewing. The reason why I turnd off pulseaudio
> is that the latency was unacceptably large, despite the fact
> that pulseaudio is preferred over other sound drivers.
> Due to this, ffplay missynchronized sound with video.
> 
> Also, I guess OSS was previously disabled because it does not
> work as expected due to a bug of cygwin:
> https://cygwin.com/pipermail/cygwin-patches/2023q1/012134.html
> and winmm was enabled instead.
> 
> Now, the bug has been fixed and SDL2 gets working with OSS.
> Therefore, we don't need winmm support anymore. I think
> it is better not to call winmm directly from cygwin apps.
> 
> BTW, I tried to modify SDL2 code to minimize the latency of
> pulseaudio and it succeeded. So, I re-enabled the pulseaudio
> and updated the package.
> 
> Could you please review the package again?

Thanks for this explanation, it all makes sense now.

Please go ahead.


  reply	other threads:[~2023-01-28 16:24 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-01-20 10:35 Takashi Yano
2023-01-21 14:58 ` Jon Turney
2023-01-21 22:07   ` Brian Inglis
2023-01-22 12:05   ` Takashi Yano
2023-01-28 16:24     ` Jon Turney [this message]
2023-02-09 13:10       ` Takashi Yano

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