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* [Fabrice Beauvir <fbeauvir@gerpi.fr>] Porting pThread under Windows CE
@ 2003-01-09 20:23 Ben Elliston
  2003-01-13  2:27 ` Ross Johnson
  0 siblings, 1 reply; 3+ messages in thread
From: Ben Elliston @ 2003-01-09 20:23 UTC (permalink / raw)
  To: pthreads-win32

[-- Attachment #1: Type: text/plain, Size: 62 bytes --]

Subject: Topics

Topics:
   Porting pThread under Windows CE


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Date: Thu, 09 Jan 2003 15:27:20 +0100
From: Fabrice Beauvir <fbeauvir@gerpi.fr>
To: bje@redhat.com
Subject: Porting pThread under Windows CE
Message-ID: <3E1D86C8.4020800@gerpi.fr>
MIME-Version: 1.0
Content-Type: text/plain; charset=us-ascii
Content-length: 422

Hi,
  I am actually porting an application under Wince wich need pthread.
A port seem to be done in 1999.
  But,
  I haven't found source files "pthread-win32-snap-1999-05-30-WinCE" and 
project files aren't compatible with eMbedded Visual C++ 3.0.

According to WINCE-Port readme file, project ported to WINCE but how to 
generate pthread under Windows CE

Thank you for your help,
  Fabrice Beauvir
  fbeauvir@gerpi.fr


^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [Fabrice Beauvir <fbeauvir@gerpi.fr>] Porting pThread under Windows CE
  2003-01-09 20:23 [Fabrice Beauvir <fbeauvir@gerpi.fr>] Porting pThread under Windows CE Ben Elliston
@ 2003-01-13  2:27 ` Ross Johnson
  2003-01-13 14:42   ` Fabrice Beauvir
  0 siblings, 1 reply; 3+ messages in thread
From: Ross Johnson @ 2003-01-13  2:27 UTC (permalink / raw)
  To: pthreads-win32, Fabrice Beauvir

Sorry for the delay, I'm just back from vacation.

I'm not at all familiar with the process of building for WinCE and 
I'm not able to build and test WinCE builds. The port relies 
entirely on contributions for patches and testing.

The first requirement for building would be to define WINCE in your 
build environment. This is used by config.h to define other macros 
that the WinCE port uses.

Check config.h to confirm that those defines are appropriate for 
your version of WinCE. Later versions, for example, support 
semaphores and don't need to define NEED_SEM.

If you make any changes to config.h or anything else please send me 
your changes (after you confirm that it works), and I'll incorporate 
any improvements.

Regards.
Ross

Ben Elliston wrote:
> Subject: Topics
> 
> Topics:
>    Porting pThread under Windows CE
> 
> 
> 
> ------------------------------------------------------------------------
> 
> Subject:
> Porting pThread under Windows CE
> From:
> Fabrice Beauvir <fbeauvir@gerpi.fr>
> Date:
> Thu, 09 Jan 2003 15:27:20 +0100
> To:
> bje@redhat.com
> 
> 
> Hi,
>   I am actually porting an application under Wince wich need pthread.
> A port seem to be done in 1999.
>   But,
>   I haven't found source files "pthread-win32-snap-1999-05-30-WinCE" and 
> project files aren't compatible with eMbedded Visual C++ 3.0.
> 
> According to WINCE-Port readme file, project ported to WINCE but how to 
> generate pthread under Windows CE
> 
> Thank you for your help,
>   Fabrice Beauvir
>   fbeauvir@gerpi.fr
> 


^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [Fabrice Beauvir <fbeauvir@gerpi.fr>] Porting pThread under Windows CE
  2003-01-13  2:27 ` Ross Johnson
@ 2003-01-13 14:42   ` Fabrice Beauvir
  0 siblings, 0 replies; 3+ messages in thread
From: Fabrice Beauvir @ 2003-01-13 14:42 UTC (permalink / raw)
  To: Ross Johnson; +Cc: pthreads-win32

Okay,
 thank you Ross.

I had began to try to compile unde Windows CE and I notice #define UWIN in some
cases (for example not including process.h with not exist in WinCE )
UWIN, what is meaning UWIN definitions ?

I am trying to port pthread on a ARM target running WINdows CE 3.0 on an Ipaq 3600.

Thank you,
 Fabrice.

Quoting Ross Johnson <rpj@ise.canberra.edu.au>:

> Sorry for the delay, I'm just back from vacation.
> 
> I'm not at all familiar with the process of building for WinCE and 
> I'm not able to build and test WinCE builds. The port relies 
> entirely on contributions for patches and testing.
> 
> The first requirement for building would be to define WINCE in your 
> build environment. This is used by config.h to define other macros 
> that the WinCE port uses.
> 
> Check config.h to confirm that those defines are appropriate for 
> your version of WinCE. Later versions, for example, support 
> semaphores and don't need to define NEED_SEM.
> 
> If you make any changes to config.h or anything else please send me 
> your changes (after you confirm that it works), and I'll incorporate 
> any improvements.
> 
> Regards.
> Ross
> 
> Ben Elliston wrote:
> > Subject: Topics
> > 
> > Topics:
> >    Porting pThread under Windows CE
> > 
> > 
> > 
> > ------------------------------------------------------------------------
> > 
> > Subject:
> > Porting pThread under Windows CE
> > From:
> > Fabrice Beauvir <fbeauvir@gerpi.fr>
> > Date:
> > Thu, 09 Jan 2003 15:27:20 +0100
> > To:
> > bje@redhat.com
> > 
> > 
> > Hi,
> >   I am actually porting an application under Wince wich need pthread.
> > A port seem to be done in 1999.
> >   But,
> >   I haven't found source files "pthread-win32-snap-1999-05-30-WinCE" and 
> > project files aren't compatible with eMbedded Visual C++ 3.0.
> > 
> > According to WINCE-Port readme file, project ported to WINCE but how to 
> > generate pthread under Windows CE
> > 
> > Thank you for your help,
> >   Fabrice Beauvir
> >   fbeauvir@gerpi.fr
> > 
> 
> 
> 


 

^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2003-01-13 14:42 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz / follow: Atom feed)
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2003-01-09 20:23 [Fabrice Beauvir <fbeauvir@gerpi.fr>] Porting pThread under Windows CE Ben Elliston
2003-01-13  2:27 ` Ross Johnson
2003-01-13 14:42   ` Fabrice Beauvir

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