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From: Ross Johnson <>
To: "" <>
Subject: Re: Static linking under win32
Date: Mon, 06 Dec 2004 06:22:00 -0000	[thread overview]
Message-ID: <> (raw)
In-Reply-To: <>

Gili wrote:

>	I'm sure this is a commonly asked question: how do I build
>pthreads-win32 under VC++ (7.1 in my case)? I am surprised you don't
>ship a project file with the source-code or discuss this in the FAQ :)
Yes, it should be in the FAQ.

Pthreads-win32 relies on dynamic linking to provide a seemless interface 
to it's POSIX functionality - using dllMain to do some per process and 
per thread initialisation and cleanup. Static linking requires your 
application to call some non-portable routines (see README.NONPORTABLE: 
pthread_win32_process_attach_np etc). That's one reason why static 
linking is not really 'officially' encouraged.

However, there's a VS Workspace file provided that will build the DLL. 
It was contributed by a user and I use it for debugging sometimes. 
Perhaps you can modify that one and send me the result.

Nor do the makefiles that I use to build and test include targets for 
static linking.


       reply	other threads:[~2004-12-06  6:22 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
     [not found] <>
2004-12-06  6:22 ` Ross Johnson [this message]
2004-12-06  6:35   ` Gili
     [not found] <>
2004-12-06 18:53 ` Alexander Terekhov
     [not found] <>
2004-12-06  7:52 ` Ross Johnson
2004-12-06  9:57   ` Alexander Terekhov
2004-12-06 10:46   ` Keresztfalvi Laszlo
2004-12-06 17:35     ` Phil Frisbie, Jr.
2004-12-06 17:47       ` Gili
2004-12-06 18:07       ` Alexander Terekhov
     [not found]       ` <>
2004-12-06 20:08         ` Keresztfalvi Laszlo
2004-12-06  3:37 Gili

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