From: Lincoln Peters <sampln@sbcglobal.net>
To: Xconq list <xconq7@sources.redhat.com>
Subject: Lost materials after change-type?
Date: Tue, 05 Oct 2004 03:03:00 -0000 [thread overview]
Message-ID: <1096936240.4050.34899.camel@localhost> (raw)
It looks like, when an advanced unit performs a change-type, it loses
all of the materials it had prior to the change-type. You should be
able to reproduce this bug in bolodd3.g without too much difficulty;
just watch what happens when a base-1 changes into a base-2.
It's possible that this bug also affects non-advanced units, but I
wouldn't know because I haven't defined any non-advanced units in any of
my games that can change type AND that use materials.
---
Lincoln Peters
<sampln@sbcglobal.net>
I'm not offering myself as an example; every life evolves by its own laws.
reply other threads:[~2004-10-05 0:28 UTC|newest]
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