* Lost materials after change-type?
@ 2004-10-05 3:03 Lincoln Peters
0 siblings, 0 replies; only message in thread
From: Lincoln Peters @ 2004-10-05 3:03 UTC (permalink / raw)
To: Xconq list
It looks like, when an advanced unit performs a change-type, it loses
all of the materials it had prior to the change-type. You should be
able to reproduce this bug in bolodd3.g without too much difficulty;
just watch what happens when a base-1 changes into a base-2.
It's possible that this bug also affects non-advanced units, but I
wouldn't know because I haven't defined any non-advanced units in any of
my games that can change type AND that use materials.
---
Lincoln Peters
<sampln@sbcglobal.net>
I'm not offering myself as an example; every life evolves by its own laws.
^ permalink raw reply [flat|nested] only message in thread
only message in thread, other threads:[~2004-10-05 0:28 UTC | newest]
Thread overview: (only message) (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-10-05 3:03 Lost materials after change-type? Lincoln Peters
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).