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From: Jim Kingdon <kingdon@panix.com>
To: xconq7@sources.redhat.com
Subject: Re: xconq net game: loss of sync
Date: Sun, 29 Aug 2004 03:14:00 -0000	[thread overview]
Message-ID: <200408290307.i7T37AA01871@panix5.panix.com> (raw)
In-Reply-To: <200408290257.i7T2v8j01361@panix5.panix.com>

Oh, a bug in the supply code is sort of what I was insinuating before,
but there is at least one other possibility: whether I really ended up
with the same version of xconq as Tom.  I did a CVS update and applied
Eric's patch ( http://sources.redhat.com/ml/xconq7/2004/msg01014.html
).  So assuming that is what Eric did, this probably isn't it.  But I
thought I'd mention it just in case.

(Insert random boilerplate grumbling about how fragile xconq's
protocol is, compared with a freeciv-style one (as I understand the
latter, anyway).  Insert groveling about how I shouldn't really gumble
so much unless I'm volunteering to fix it).

  reply	other threads:[~2004-08-29  3:07 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-08-29  0:54 Net Game Showstopper tsbvc
2004-08-29  0:55 ` Eric McDonald
2004-08-29  1:09 ` Robert Goulding
2004-08-29  1:35   ` We Need a Forum Elijah Meeks
2004-08-29  1:40     ` mskala
2004-08-29  1:43   ` Net Game Showstopper Eric McDonald
2004-08-29  1:57   ` Lincoln Peters
2004-08-29  2:04   ` mskala
2004-08-29  2:53     ` Eric McDonald
2004-08-29 15:59       ` Robert Goulding
2004-08-29  3:07   ` Jim Kingdon
2004-08-29  3:14     ` Jim Kingdon [this message]
2004-08-29 13:15       ` xconq net game: loss of sync Eric McDonald
2004-08-29 19:17     ` Net Game Showstopper Eric McDonald
2004-08-29  2:57 xconq net game: loss of sync Jim Kingdon

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