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From: Elijah Meeks <elijahmeeks@yahoo.com>
To: xconq7@sources.redhat.com, xconq-hackers@lists.sourceforge.net
Subject: Reduced Image Quality for 32x32 Pixel Units
Date: Sun, 12 Dec 2004 02:11:00 -0000	[thread overview]
Message-ID: <20041212011304.61237.qmail@web13122.mail.yahoo.com> (raw)
In-Reply-To: <41BA7BF3.8030302@phy.cmich.edu>

I've noticed in the new release of XConq that any unit
images based on a 32x32 size now appear chunky and
enlarged.  I submitted a bug report at
sf.net/projects/xconq and you can see it most readily
in Opal.  There you'll notice that images based on a
44x44 pixel size appear fine (The cities, for the most
part) while the 32x32 pixel units (The swordsmen,
heroes, et cetera) all appear worse.



		
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  reply	other threads:[~2004-12-12  1:13 UTC|newest]

Thread overview: 14+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-12-05  0:04 Isometric images, sattelite images, and rotation mskala
2004-12-05  2:24 ` Eric McDonald
2004-12-05  4:59   ` Elijah Meeks
2004-12-05 10:27   ` Isometric images, satellite " mskala
2004-12-11  3:58     ` Eric McDonald
2004-12-11  4:20       ` Attribute System Elijah Meeks
2004-12-12  1:13         ` Eric McDonald
2004-12-12  2:11           ` Elijah Meeks [this message]
2004-12-12  2:43             ` Reduced Image Quality for 32x32 Pixel Units mskala
2004-12-12  3:27               ` Eric McDonald
2004-12-12  3:33                 ` mskala
2004-12-12  4:21                   ` Eric McDonald
2004-12-12  4:17                 ` Elijah Meeks
2004-12-12 19:05                   ` Eric McDonald

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