* Regarding gameplay
@ 2004-08-25 2:39 tsbvc
2004-08-25 3:01 ` Robert Goulding
2004-08-25 3:04 ` Eric McDonald
0 siblings, 2 replies; 3+ messages in thread
From: tsbvc @ 2004-08-25 2:39 UTC (permalink / raw)
To: xconq7
I've read the mailing list archives occasionally for a few months but only subscribed just now. Most of the discussion here is development-related, so I thought I'd ask everyone a couple of questions about regular gameplay.
1) What are some of your preferred strategies (for the standard module)?
My general strategy is all-out offense, which usually succeeds against the AI. If I have more than a couple of any unit in my home territory, the extras will get sent to attack.
As for more specific tactics, I use airdropped infantry to build at least one base per unoccupied island so that I can send planes across the globe without having to complete a carrier. If I come across a one or two-hex island consisting of swamp, and there is absolutely no other land nearby, I might build a base there and deliver supplies via destroyers or troop transports.
2) Do you play any semi-regular net games?
I don't know anyone else who plays xconq, and my attempts to get a few friends hooked on it proved futile. From what I read on the list, the network code is pretty stable now. Are there any regular internet players out there?
-Tom
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: Regarding gameplay
2004-08-25 2:39 Regarding gameplay tsbvc
@ 2004-08-25 3:01 ` Robert Goulding
2004-08-25 3:04 ` Eric McDonald
1 sibling, 0 replies; 3+ messages in thread
From: Robert Goulding @ 2004-08-25 3:01 UTC (permalink / raw)
To: tsbvc; +Cc: xconq7
----- Original Message -----
From: <tsbvc@tds.net>
To: <xconq7@sources.redhat.com>
Sent: Tuesday, August 24, 2004 7:54 PM
Subject: Regarding gameplay
> I've read the mailing list archives occasionally for a few months but only
subscribed just now. Most of the discussion here is development-related, so
I thought I'd ask everyone a couple of questions about regular gameplay.
>
> 1) What are some of your preferred strategies (for the standard module)?
>
> My general strategy is all-out offense, which usually succeeds against the
AI. If I have more than a couple of any unit in my home territory, the
extras will get sent to attack.
>
After winning a few standard games - some of them against several AI
opponents with advantages cranked up - I'm beginning to find the 'non-human'
game a little dull. I find that I am almost guaranteed to win if I build
dozens of bombers and send them out in wave after wave; and a couple of
battleships on the enemy shore can simply flatten city after city. I spend
a lot of time setting up defenses for my cities, but the land invasion never
comes, and the AI never seems to try a concerted bomber/battleship attack
which might make the game interesting.
> As for more specific tactics, I use airdropped infantry to build at least
one base per unoccupied island so that I can send planes across the globe
without having to complete a carrier. If I come across a one or two-hex
island consisting of swamp, and there is absolutely no other land nearby, I
might build a base there and deliver supplies via destroyers or troop
transports.
>
> 2) Do you play any semi-regular net games?
>
> I don't know anyone else who plays xconq, and my attempts to get a few
friends hooked on it proved futile. From what I read on the list, the
network code is pretty stable now. Are there any regular internet players
out there?
>
I don't, but I wish I did. It would be much more fun to play against a real
player.
Robert.
> -Tom
>
>
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: Regarding gameplay
2004-08-25 2:39 Regarding gameplay tsbvc
2004-08-25 3:01 ` Robert Goulding
@ 2004-08-25 3:04 ` Eric McDonald
1 sibling, 0 replies; 3+ messages in thread
From: Eric McDonald @ 2004-08-25 3:04 UTC (permalink / raw)
To: tsbvc; +Cc: xconq7
tsbvc@tds.net wrote:
> I've read the mailing list archives occasionally for a few months but only subscribed just now.
> Most of the discussion here is development-related, so I thought I'd ask everyone a couple of questions about
> regular gameplay.
Welcome to the list. In addition to developer-related discussion, this
list can be used for setting up games between players and discussing
strategy. Probably if more such discussion happened, more players might
come out of the woodwork....
> 2) Do you play any semi-regular net games?
I am not aware of any regular or semi-regular net games, but, if you got
something like that going, I think there would be some lonely human
players out there who would oblige.
If I wasn't busy writing code and developing game modules, and if my
mind hadn't been "unsharpened" by too many play-testing sessions against
the AI, I would consider joining in a few.
Regards,
Eric
^ permalink raw reply [flat|nested] 3+ messages in thread
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2004-08-25 3:01 ` Robert Goulding
2004-08-25 3:04 ` Eric McDonald
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