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* GIS Update
@ 2004-10-27  5:42 D. Cooper Stevenson
  2004-10-27 17:17 ` Lincoln Peters
  0 siblings, 1 reply; 10+ messages in thread
From: D. Cooper Stevenson @ 2004-10-27  5:42 UTC (permalink / raw)
  To: xconq7

All,

Quick Take:

During the game, you might see something like this (review):

  http://wiki.xconqgis.org/index.php?WhatGisImageMightLookLike

The world size is the same as Normandy's, 186x159. I've recalibrated the 
image's resolution to match. The computer "sees" this:

  http://wiki.xconqgis.org/images/grass2xconq/seattle_lowres_large.jpg

How about that?

Now, this is really important. Note that these are images not of _elevation_ 
data; it's actual _landcover_ data! The landcover data translates directly 
into terrain types. Note too that exporting GIS elevation data is trivial. 
Very nice!

I did a spot check and found that the ascii export and the low res image seem 
to coincide. I'll know for sure when I'm finished with the conversion script.

The best news is that the entire process is capable of automation. This has 
the potential for real-time rendering wherever the tacticians wish to fight 
(or run).

I hope to have 3D renderings soon. Just for fun, here's an image created with 
GIS data similar to the elevation data I'm using:

  http://photojournal.jpl.nasa.gov/jpegMod/PIA06668_modest.jpg

What are your orders, commander?


-Coop

^ permalink raw reply	[flat|nested] 10+ messages in thread
* GIS Update
@ 2004-09-22  2:26 D. Cooper Stevenson
  2004-09-22  2:59 ` Eric McDonald
  2004-09-22 16:36 ` mskala
  0 siblings, 2 replies; 10+ messages in thread
From: D. Cooper Stevenson @ 2004-09-22  2:26 UTC (permalink / raw)
  To: Xconq Mailing List

Dear All,

I have worked on diligently on the GIS side of things. Here's a few
quick points:

  1) We are not after satellite photos, we are after "Digital Elevation
Models."

  1a) The entire globe is freely available as a DEM

  2) Because the data is in a raster format (as apposed to a regular
image file),  I believe it is quite possible to automate the creation of
new maps and smaller scale views of those maps

  3) If you don't have GRASS to manipulate the images (and don't want to
fuss with compiling it), don't worry about it: there are live GRASS
CD's; just pop on in and boot to GRASS on Linux: 
  http://grass.baylor.edu//demo.html

  4) The next Xconq game may take place on Mars. Yes, DEM data available
for Mars.

  5) If you want to read a good overview article on this, you may find
an interesting article entitled, "Global dataset of bathymetry and
topography" (PDF) (Not as nerdy as it sounds):

  http://grass.baylor.edu//newsletter/GRASSNews_vol1.pdf

To sum up, I've been like a bull in a china shop, trying anything and
everything. I believe I've honed my technique significantly. I hope to
have a tutorial and preliminary output soon.


Best,


Coop

-- 
--------------------------------------------------------------
| Cooper Stevenson        | Em:  cooper@gencom.us            |
| GenCom                  | Ph:  541.924.9434                |
| "Working For IT"        | Www: http://www.gencom.us        |
--------------------------------------------------------------

^ permalink raw reply	[flat|nested] 10+ messages in thread

end of thread, other threads:[~2004-10-28  4:54 UTC | newest]

Thread overview: 10+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-10-27  5:42 GIS Update D. Cooper Stevenson
2004-10-27 17:17 ` Lincoln Peters
2004-10-27 17:25   ` D. Cooper Stevenson
2004-10-28  0:54     ` D. Cooper Stevenson
2004-10-28  4:54     ` Lincoln Peters
2004-10-30 22:15       ` D. Cooper Stevenson
  -- strict thread matches above, loose matches on Subject: below --
2004-09-22  2:26 D. Cooper Stevenson
2004-09-22  2:59 ` Eric McDonald
2004-09-22 16:36 ` mskala
2004-10-02  1:29   ` Christopher Wood

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