* Game Module Line Delimiters
@ 2003-12-13 8:07 Eric McDonald
2003-12-13 10:47 ` Lincoln Peters
0 siblings, 1 reply; 3+ messages in thread
From: Eric McDonald @ 2003-12-13 8:07 UTC (permalink / raw)
To: xconq7
Hi,
We should perhaps standardize on a style of line delimiter for
game modules and IMF files. Three of them have Mac (CR)
delimiters, and the rest are Unix (LF) delimiters:
colonizer.g: ASCII English text, with CR line terminators
pg.imf: ASCII text, with CR line terminators
space-civ.g: ASCII English text, with very long lines, with
CR line terminators
I would suggest the LF delimiters since that is what the bulk of
the files already have, and it also makes grepping easier (a
"line" containing a matching pattern won't end up being the
entire file).
Eric
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: Game Module Line Delimiters
2003-12-13 8:07 Game Module Line Delimiters Eric McDonald
@ 2003-12-13 10:47 ` Lincoln Peters
2003-12-13 11:08 ` Hans Ronne
0 siblings, 1 reply; 3+ messages in thread
From: Lincoln Peters @ 2003-12-13 10:47 UTC (permalink / raw)
To: Eric McDonald; +Cc: Xconq list
On Fri, 2003-12-12 at 21:11, Eric McDonald wrote:
> Hi,
>
> We should perhaps standardize on a style of line delimiter for
> game modules and IMF files. Three of them have Mac (CR)
> delimiters, and the rest are Unix (LF) delimiters:
>
> colonizer.g: ASCII English text, with CR line terminators
> pg.imf: ASCII text, with CR line terminators
> space-civ.g: ASCII English text, with very long lines, with
> CR line terminators
I find it odd that colonizer.g and space-civ.g would have Mac (CR)
delimeters, since I wrote both of them on the same Linux box.
>
> I would suggest the LF delimiters since that is what the bulk of
> the files already have, and it also makes grepping easier (a
> "line" containing a matching pattern won't end up being the
> entire file).
That makes sense to me, unless anyone thinks that Xconq modules need to
be readable in Windows Notepad.
--
Lincoln Peters <sampln@sbcglobal.net>
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: Game Module Line Delimiters
2003-12-13 10:47 ` Lincoln Peters
@ 2003-12-13 11:08 ` Hans Ronne
0 siblings, 0 replies; 3+ messages in thread
From: Hans Ronne @ 2003-12-13 11:08 UTC (permalink / raw)
To: Lincoln Peters; +Cc: xconq7
>I find it odd that colonizer.g and space-civ.g would have Mac (CR)
>delimeters, since I wrote both of them on the same Linux box.
You emailed them to me, and they probably got autoconverted when I opened
your mail :-/.
>> I would suggest the LF delimiters since that is what the bulk of
>> the files already have, and it also makes grepping easier (a
>> "line" containing a matching pattern won't end up being the
>> entire file).
>
>That makes sense to me, unless anyone thinks that Xconq modules need to
>be readable in Windows Notepad.
The idea is that all files should be Unix format. The Mac code can open and
read them anyway. We could add a similar capacity to the Windows code.
Hans
^ permalink raw reply [flat|nested] 3+ messages in thread
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