From: Jim Kingdon <kingdon@panix.com>
To: xconq7@sources.redhat.com
Subject: Re: Major bug and what to do about it (long)
Date: Tue, 17 Aug 2004 04:42:00 -0000 [thread overview]
Message-ID: <200408170428.i7H4SOg21771@panix5.panix.com> (raw)
In-Reply-To: <412172EE.9010102@phy.cmich.edu> (message from Eric McDonald on Mon, 16 Aug 2004 20:52:30 -0600)
> And it is a very hefty price for games in which players might rely on
> guerilla tactics against specific types of units, commando strikes
> against specific targets, etc....
Well, yes, I've gotten in the habit of targeting specific units. For
example, in the standard game, on land I might target infantry and
armor (because they can capture my cities), and ignore aircraft.
At sea, I might target bomber and troop transports (because they can
carry units which can capture my cities), and ignore fighters and
other ships.
As for whether this is a key part of the game, I don't know.
I will say that it is an *obscure* part of the game. To the beginner,
it isn't clear what the difference between attack and overrun is. I
certainly played xconq for a while before I discovered attack, with no
obvious grave loss of capability or fun.
So I guess I'm supportive of the proposal, although it is certainly
true that it is a big change, and worthy of careful consideration.
One detail: it should be visually apparent which unit will be attacked
(at least if it is deterministic). Probably by making stack order
match defense order one way or another.
next prev parent reply other threads:[~2004-08-17 4:28 UTC|newest]
Thread overview: 53+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-08-16 21:53 Hans Ronne
2004-08-16 22:14 ` Eric McDonald
2004-08-16 22:43 ` Hans Ronne
2004-08-17 0:33 ` Hans Ronne
2004-08-17 1:13 ` Eric McDonald
2004-08-17 1:39 ` Hans Ronne
2004-08-17 2:21 ` Eric McDonald
2004-08-17 4:28 ` Jim Kingdon
2004-08-17 5:17 ` Hans Ronne
2004-08-17 18:00 ` Eric McDonald
2004-08-18 5:26 ` Jim Kingdon
2004-08-18 11:11 ` Hans Ronne
2004-08-17 16:14 ` Eric McDonald
2004-08-17 0:35 ` Eric McDonald
2004-08-17 1:16 ` Hans Ronne
2004-08-17 1:46 ` Eric McDonald
2004-08-17 3:03 ` Hans Ronne
2004-08-17 3:56 ` Eric McDonald
2004-08-17 1:30 ` Eric McDonald
2004-08-17 2:52 ` Hans Ronne
2004-08-17 2:53 ` Eric McDonald
2004-08-17 4:42 ` Jim Kingdon [this message]
2004-08-17 16:37 ` Eric McDonald
2004-08-17 4:48 ` Hans Ronne
2004-08-17 16:42 ` Eric McDonald
2004-08-18 10:56 ` Jim Kingdon
2004-08-17 11:06 ` Stan Shebs
2004-08-17 15:29 ` Hans Ronne
2004-08-17 16:01 ` Hans Ronne
2004-08-17 18:57 ` Eric McDonald
2004-08-17 20:38 ` Hans Ronne
2004-08-17 21:55 ` Eric McDonald
2004-08-17 23:42 ` Hans Ronne
2004-08-18 0:49 ` Eric McDonald
2004-08-18 4:59 ` Hans Ronne
2004-08-18 15:28 ` Eric McDonald
2004-08-19 6:37 ` Elijah Meeks
2004-08-19 12:46 ` Hans Ronne
2004-08-19 16:46 ` Eric McDonald
2004-08-19 13:09 ` Hans Ronne
2004-08-19 16:05 ` Eric McDonald
2004-08-19 20:09 ` Hans Ronne
2004-08-19 23:37 ` Eric McDonald
2004-08-20 1:42 ` Hans Ronne
2004-08-20 3:29 ` Clearing the Air (long) Eric McDonald
2004-08-20 15:26 ` Stan Shebs
2004-08-18 5:30 ` Major bug and what to do about it (long) Jim Kingdon
2004-08-18 12:52 ` Hans Ronne
2004-08-17 18:23 ` Eric McDonald
2004-08-17 18:47 ` Hans Ronne
2004-08-17 18:59 ` Eric McDonald
2004-08-17 19:39 ` Hans Ronne
2004-08-17 21:14 ` Eric McDonald
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