public inbox for xconq7@sourceware.org
 help / color / mirror / Atom feed
From: Elijah Meeks <elijahmeeks@yahoo.com>
To: Jim Kingdon <kingdon@panix.com>, xconq7@sources.redhat.com
Subject: Re: Three thoughts
Date: Mon, 23 Aug 2004 13:04:00 -0000	[thread overview]
Message-ID: <20040823045519.35366.qmail@web13125.mail.yahoo.com> (raw)
In-Reply-To: <200408230418.i7N4I3G01726@panix5.panix.com>

> If the solution isn't a fancy "occupants navigator",
> then perhaps the
> solution is just change the game designs to reduce
> the problem.  For
> example, one reason that the standard game only
> allows 16 units in one
> cell is to make them easy to draw and see.  The
> standard game is
> lacking any such mitigation for the "infantry in a
> bomber in a carrier
> in a town" problem, however.  I wonder what it would
> do to playability
> if a town/city could only hold 8 units?

I generally agree with this, and it's why I've fallen
into using a four unit limit per cell with my designs.
 Still, even a game like civilization uses a seperate
status window for cities, which near the end of the
game would have dozens of what XConq considers units. 
So, if a designer wants to create a civ-like game
that's visually appealing, we need some way to hide
the ancillary units, which in general aren't combat
units but rather units that somehow affect a 'mother'
unit (Improvements in Civ/MOO/MOM, items in the case
of fantasy/RPG-style games).

Speaking of items, I'd like to add random piles of
gold to Opal.  I can do this in a way by making
advanced 'Random Pile of Gold' units with an initial
supply of 'gold' material that gives to the treasury,
so that when a player captures the unit, the gold is
tossed into their treasury (The independant side
defaults to not using the treasury, so the gold isn't
looted by greedy iplayers).  This is, however, a
cumbersome procedure, and I was wondering as to the
feasibility of an capture-gives-material table.




		
__________________________________
Do you Yahoo!?
Yahoo! Mail is new and improved - Check it out!
http://promotions.yahoo.com/new_mail

  reply	other threads:[~2004-08-23  4:55 UTC|newest]

Thread overview: 43+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-08-20 16:22 mskala
2004-08-20 18:34 ` Eric McDonald
2004-08-20 21:17   ` Andreas Bringedal
2004-08-20 21:28     ` Eric McDonald
2004-08-20 23:57       ` Andreas Bringedal
2004-08-21  1:21         ` Eric McDonald
2004-08-21  4:35           ` Jim Kingdon
2004-08-21 20:38           ` Jim Kingdon
2004-08-20 22:03     ` Elijah Meeks
2004-08-20 23:27       ` Eric McDonald
2004-08-21  1:17         ` mskala
2004-08-21  2:31           ` Eric McDonald
2004-08-21  4:33             ` mskala
2004-08-22  3:09 ` Hans Ronne
2004-08-22  6:38   ` Item Units Elijah Meeks
2004-08-22  9:37     ` Eric McDonald
2004-08-24  1:43       ` Lincoln Peters
2004-08-24  2:38         ` Eric McDonald
2004-08-24  2:51           ` Lincoln Peters
2004-08-24  3:32             ` Eric McDonald
2004-08-22 14:00   ` Three thoughts mskala
2004-08-22 18:56     ` Hans Ronne
2004-08-22 19:16       ` Lincoln Peters
2004-08-23  4:31         ` Jim Kingdon
2004-08-23 13:04           ` Elijah Meeks [this message]
2004-08-24 18:07             ` Eric McDonald
2004-08-24 20:59               ` Elijah Meeks
2004-08-25  0:54                 ` Unit-Image Bug Elijah Meeks
2004-08-25  4:58                   ` Eric McDonald
2004-08-23 16:48         ` Three thoughts Eric McDonald
2004-08-24  0:55           ` Lincoln Peters
2004-08-24  2:09             ` Eric McDonald
2004-08-24  3:02               ` Lincoln Peters
2004-08-24 18:12                 ` Eric McDonald
2004-08-25  5:34                   ` Jim Kingdon
2004-08-25 17:16                     ` Lincoln Peters
2004-08-25 22:09                       ` Jim Kingdon
2004-08-26  2:15                         ` Eric McDonald
2004-08-26  6:17                           ` Jim Kingdon
2004-08-26 19:12                             ` Eric McDonald
2004-08-26 22:08                               ` CXP??? Elijah Meeks
2004-08-27  1:50                                 ` CXP??? Lincoln Peters
2004-08-27  5:10                                 ` CXP??? Eric McDonald

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=20040823045519.35366.qmail@web13125.mail.yahoo.com \
    --to=elijahmeeks@yahoo.com \
    --cc=kingdon@panix.com \
    --cc=xconq7@sources.redhat.com \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).