From: Hans Ronne <hronne@comhem.se>
To: Eric McDonald <mcdonald@phy.cmich.edu>
Cc: xconq7@sources.redhat.com
Subject: Re: time.g weirdness
Date: Thu, 12 Aug 2004 18:15:00 -0000 [thread overview]
Message-ID: <l03130303bd41598d7042@[212.181.162.155]> (raw)
In-Reply-To: <Pine.LNX.4.44.0408121317570.29552-100000@leon.phy.cmich.edu>
>On Thu, 12 Aug 2004, Hans Ronne wrote:
>
>> I would modify that to say that either move or volume restrictions, but not
>> the wreck-unit code, should be used to limit access. And I would in fact
>> recommend volume restrictions to somebody who is writing his first game,
>> since they are less likely to produce unexpected results (like the one we
>> are discussing). Move restrictions are more versatile, but also trickier to
>> use.
>
>You now seem much more comfortable with the volume restrictions
>than you did a year ago. I guess haven't found any good volume
>checking bugs in a while. ;-)
Well, volume checking is a problem for anyone who is writing kernel code.
But to a newbie game designer, volume restrictions are easier to use. That
was my whole point. No need to worry about border slides, ferry costs etc.
Hans
next prev parent reply other threads:[~2004-08-12 17:35 UTC|newest]
Thread overview: 33+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-08-10 17:51 Robert Goulding
2004-08-10 18:11 ` Hans Ronne
2004-08-11 1:23 ` Hans Ronne
2004-08-11 16:34 ` Jim Kingdon
2004-08-11 16:34 ` Hans Ronne
2004-08-11 16:47 ` Eric McDonald
2004-08-11 17:09 ` Hans Ronne
2004-08-12 4:03 ` Eric McDonald
2004-08-12 11:16 ` Hans Ronne
2004-08-11 16:41 ` Eric McDonald
2004-08-12 8:42 ` Jim Kingdon
2004-08-12 8:56 ` Hans Ronne
2004-08-12 15:42 ` Jim Kingdon
2004-08-12 16:58 ` Eric McDonald
2004-08-12 17:35 ` Hans Ronne
2004-08-12 16:55 ` Eric McDonald
2004-08-12 15:39 ` Hans Ronne
2004-08-12 16:53 ` Jim Kingdon
2004-08-12 16:59 ` Hans Ronne
2004-08-12 17:08 ` Eric McDonald
2004-08-12 17:19 ` Hans Ronne
2004-08-12 17:24 ` Eric McDonald
2004-08-12 18:15 ` Hans Ronne [this message]
2004-08-13 23:46 ` Eric McDonald
2004-08-14 3:50 ` Wrecked-Type Doesn't Apply to Detonating Units Elijah Meeks
2004-08-14 9:19 ` Eric McDonald
2004-08-14 15:36 ` Hans Ronne
2004-08-14 16:00 ` Eric McDonald
2004-08-14 17:42 ` Eric McDonald
2004-08-16 0:27 ` Elijah Meeks
2004-08-16 18:24 ` Eric McDonald
2004-08-16 21:34 ` Elijah Meeks
2004-08-17 0:50 ` Eric McDonald
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