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* Exploratory Transports
@ 2004-07-09 18:11 Elijah Meeks
  2004-07-09 20:30 ` Lincoln Peters
  0 siblings, 1 reply; 4+ messages in thread
From: Elijah Meeks @ 2004-07-09 18:11 UTC (permalink / raw)
  To: xconq7

I'm seeing transports take on units and then go into
exploratory mode in Korea-2006.  I don't understand
it, there's just two hexes of sea in some cases and
instead of landing reinforcements, they just swim
around in the Sea of Japan until they run out of
ACPs--turn after turn.  Any suggestions?


		
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^ permalink raw reply	[flat|nested] 4+ messages in thread
* Re: Exploratory Transports
@ 2004-07-09 18:20 Hans Ronne
  2004-07-09 18:32 ` Eric McDonald
  0 siblings, 1 reply; 4+ messages in thread
From: Hans Ronne @ 2004-07-09 18:20 UTC (permalink / raw)
  To: xconq7

>Date: Fri, 9 Jul 2004 20:13:20 +0200
>To: Elijah Meeks <elijahmeeks@yahoo.com>
>From: Hans Ronne <hronne@comhem.se>
>Subject: Re: Exploratory Transports
>Cc:
>Bcc:
>X-Attachments:
>
>>I'm seeing transports take on units and then go into
>>exploratory mode in Korea-2006.  I don't understand
>>it, there's just two hexes of sea in some cases and
>>instead of landing reinforcements, they just swim
>>around in the Sea of Japan until they run out of
>>ACPs--turn after turn.  Any suggestions?

Heh, the obvious solution would be to fix the transport code so that
transports do what they are supposed to do, that is transport units from
point A to B.

This is on my to-do list after I am done fixing the resupply code.

Hans

P.S. In a non-see-all game, there is nothing wrong with a ship taking on an
exploratory task. If you ever see it happen in a see-all game, it is a bug.



^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2004-07-09 19:50 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-07-09 18:11 Exploratory Transports Elijah Meeks
2004-07-09 20:30 ` Lincoln Peters
2004-07-09 18:20 Hans Ronne
2004-07-09 18:32 ` Eric McDonald

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