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* Slowness in updating (especially sea) units in standard game (WinTCL)
@ 2004-07-11  4:25 Robert Goulding
  2004-07-11  5:57 ` Eric McDonald
                   ` (2 more replies)
  0 siblings, 3 replies; 7+ messages in thread
From: Robert Goulding @ 2004-07-11  4:25 UTC (permalink / raw)
  To: xconq7

Latest CVS of WinTCL - I've just noticed this for the first time playing
tonight.  As the subject line says, I'm repeatedly finding in playing the
standard game that icons of sea units are left where there are no longer any
units, to disappear later in the turn (and ISTR that this same thing
happens more rarely with aircraft).  It occurs especially with enemy craft,
but also with my own (I just moved my battleship into a city for refuelling,
and had 2 icons of it on the map, one in its original location, the other in
the city).  Several times I've been surrounded by enemy craft, hit 'a' to
attack, at which point the display seems to update and I no longer have
*anything* to attack.  As I say, this was not happening yesterday....

Robert.

^ permalink raw reply	[flat|nested] 7+ messages in thread

end of thread, other threads:[~2004-07-11 14:57 UTC | newest]

Thread overview: 7+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-07-11  4:25 Slowness in updating (especially sea) units in standard game (WinTCL) Robert Goulding
2004-07-11  5:57 ` Eric McDonald
2004-07-11  9:49 ` Hans Ronne
2004-07-11 10:23   ` Martin Fehlhaber
2004-07-11 12:16     ` Hans Ronne
2004-07-11 15:16   ` Tom Low-Shang
2004-07-11 14:31 ` Hans Ronne

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