From: "Brandon J. Van Every" <vanevery@indiegamedesign.com>
To: "xconq" <xconq7@sources.redhat.com>
Subject: better Windows UI
Date: Mon, 17 Nov 2003 22:04:00 -0000 [thread overview]
Message-ID: <OOEALCJCKEBJBIJHCNJDGENLGLAB.vanevery@indiegamedesign.com> (raw)
In-Reply-To: <031201c3ad21$5c74f280$43f74382@andreas>
Andreas Bringedal wrote:
>
> Another thing is to update the game interface. It's too
> cumbersome and not
> player friendly enough. I believe Civ's great success was
> due to it's very
> appealing and intuitive interface. Somewhat warm and bright
> colours are
> also good as it isn't as depressing as a brown/grey/dark map.
> Civilization
> and Heroes is a good example of the color type I mean.
>
> If Brandon or someone makes some windows interface that's
> better I'll be a very happy camper.
I'm going to work on a better Windows UI from an ease-of-use,
speed-of-mouseclicks, not-cumbersome standpoint. Eye candy and
production values will need to come from someone else. I have artistic
ability but no mastery of digital art tools, so this is a tedious /
cumbersome area for me. I'm willing to incorporate someone else's
better art assets into the UI, however. You got any artists?
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.
next prev parent reply other threads:[~2003-11-17 21:56 UTC|newest]
Thread overview: 47+ messages / expand[flat|nested] mbox.gz Atom feed top
2003-11-17 15:42 Marketing Xconq? Bill Macon
2003-11-17 18:55 ` Marketing Xconq? + battle isle suggestion Andreas Bringedal
2003-11-17 22:04 ` Brandon J. Van Every [this message]
2003-11-18 3:12 ` better Windows UI Erik Jessen
2003-11-17 21:56 ` Marketing Xconq? Eric McDonald
2003-11-17 22:38 ` Brandon J. Van Every
2003-11-18 3:15 ` Erik Jessen
2003-11-18 3:39 ` New Interpreter (was RE: Marketing Xconq?) Eric McDonald
2003-11-18 4:01 ` Erik Jessen
2003-11-18 4:05 ` Eric McDonald
2003-11-18 10:37 ` setgid (was: RE: New Interpreter (was RE: Marketing Xconq?)) Lincoln Peters
2003-11-18 15:52 ` Jim Kingdon
2003-11-18 5:17 ` Python in Xconq Brandon J. Van Every
2003-11-18 11:33 ` Erik Jessen
2003-11-18 13:37 ` OT Python stuff (was RE: Python in Xconq) Mark A. Flacy
2003-11-19 15:08 ` Erik Jessen
2003-11-19 16:44 ` Bruno Boettcher
2003-11-19 17:58 ` Eric McDonald
2003-11-19 21:18 ` GDL, XML and others...Re: " Jakob Ilves
2003-11-19 23:13 ` Brandon J. Van Every
2003-11-20 5:12 ` Eric McDonald
2003-11-20 8:54 ` Bruno Boettcher
2003-11-20 11:01 ` Jakob Ilves
2003-11-20 11:19 ` Brandon J. Van Every
2003-11-20 12:59 ` Jakob Ilves
2003-11-20 13:54 ` One Hex Combat Resolution, and jeweled teeth Brandon J. Van Every
2003-11-20 17:06 ` Eric E Moore
2003-11-20 17:37 ` Jakob Ilves
2003-11-20 17:47 ` Emmanuel Fritsch
2003-11-20 19:53 ` Eric E Moore
2003-11-21 2:16 ` Eric McDonald
2003-11-21 3:03 ` What is Python really good for? Brandon J. Van Every
2003-11-20 11:36 ` GDL, XML and others...Re: OT Python stuff (was RE: Python in Xconq) Bruno Boettcher
2003-11-20 4:38 ` Erik Jessen
2003-11-20 10:19 ` cheating Brandon J. Van Every
2003-11-21 1:46 ` cheating Eric McDonald
2003-11-21 2:32 ` cheating Brandon J. Van Every
2003-11-21 9:30 ` Managing "Designers disgust". cheating Jakob Ilves
2003-11-21 9:33 ` Brandon J. Van Every
2003-11-21 12:36 ` Jakob Ilves
2003-11-21 14:28 ` Brandon J. Van Every
2003-11-19 22:14 ` OT Python stuff (was RE: Python in Xconq) Brandon J. Van Every
2003-11-20 3:10 ` Erik Jessen
2003-11-18 1:13 ` Marketing Xconq? Dr Eric Edward Moore
2003-11-18 1:31 ` Eric McDonald
2003-11-18 2:34 ` Lincoln Peters
2003-11-18 3:11 ` Eric McDonald
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