From: Eric E Moore <e.e.moore@sheffield.ac.uk>
To: Jakob Ilves <illvilja@yahoo.com>
Cc: xconq <xconq7@sources.redhat.com>
Subject: Re: One Hex Combat Resolution, and jeweled teeth
Date: Thu, 20 Nov 2003 19:53:00 -0000 [thread overview]
Message-ID: <878ymavpnm.fsf@dyn006239.shef.ac.uk> (raw)
In-Reply-To: <20031120172436.27035.qmail@web40902.mail.yahoo.com>
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Jakob Ilves <illvilja@yahoo.com> writes:
> Hello Folks!
>
> Would it be OK to amend the standard game or rather, create an
> experimental variant of it where certain ground units defend a city
> until death from being captured (and where garrisson fighters
> prevent bombers to drop bombs on their city)? I would very strongly
> insist on having that feature made permanent into the standard game.
> (And Eric McDonald, Bellum Aetaernum could consider it too).
You might want to try playtesting with the attached patch to
standard.g. I think it more or less does what you want.
--
Eric E. Moore
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[-- Attachment #3: Patch to add \"invincible cities\" option --]
[-- Type: text/x-patch, Size: 881 bytes --]
--- /home/ph1eem/software/src/xconq-7.4.1/lib/standard.g 2000-11-22 16:36:16.000000000 +0000
+++ standard.g 2003-11-20 18:07:50.000000000 +0000
@@ -56,6 +56,21 @@
(unit-moved (sound "pop 2"))
))
))
+ ("Invincible Cities" invincible
+ "Cities cannot be captured/damaged while occupied"
+ (true
+ (table protection add
+ (i places 0)
+ (a places 25) ; armor alone may be captured with a place
+ )
+ (table capture-chance add
+ (i places (90 80 70)))
+ (table capture-chance add
+ (a places (90 80 70)))
+ (table independent-capture-chance add
+ (i places (100 90 80)))
+ (table independent-capture-chance add
+ (a places (100 90 80)))))
("Silhouettes" silhouettes
"Use silhouettes for unit display instead of color images."
(true
next prev parent reply other threads:[~2003-11-20 18:52 UTC|newest]
Thread overview: 47+ messages / expand[flat|nested] mbox.gz Atom feed top
2003-11-17 15:42 Marketing Xconq? Bill Macon
2003-11-17 18:55 ` Marketing Xconq? + battle isle suggestion Andreas Bringedal
2003-11-17 22:04 ` better Windows UI Brandon J. Van Every
2003-11-18 3:12 ` Erik Jessen
2003-11-17 21:56 ` Marketing Xconq? Eric McDonald
2003-11-17 22:38 ` Brandon J. Van Every
2003-11-18 3:15 ` Erik Jessen
2003-11-18 3:39 ` New Interpreter (was RE: Marketing Xconq?) Eric McDonald
2003-11-18 4:01 ` Erik Jessen
2003-11-18 4:05 ` Eric McDonald
2003-11-18 10:37 ` setgid (was: RE: New Interpreter (was RE: Marketing Xconq?)) Lincoln Peters
2003-11-18 15:52 ` Jim Kingdon
2003-11-18 5:17 ` Python in Xconq Brandon J. Van Every
2003-11-18 11:33 ` Erik Jessen
2003-11-18 13:37 ` OT Python stuff (was RE: Python in Xconq) Mark A. Flacy
2003-11-19 15:08 ` Erik Jessen
2003-11-19 16:44 ` Bruno Boettcher
2003-11-19 17:58 ` Eric McDonald
2003-11-19 21:18 ` GDL, XML and others...Re: " Jakob Ilves
2003-11-19 23:13 ` Brandon J. Van Every
2003-11-20 5:12 ` Eric McDonald
2003-11-20 8:54 ` Bruno Boettcher
2003-11-20 11:01 ` Jakob Ilves
2003-11-20 11:19 ` Brandon J. Van Every
2003-11-20 12:59 ` Jakob Ilves
2003-11-20 13:54 ` One Hex Combat Resolution, and jeweled teeth Brandon J. Van Every
2003-11-20 17:06 ` Eric E Moore
2003-11-20 17:37 ` Jakob Ilves
2003-11-20 17:47 ` Emmanuel Fritsch
2003-11-20 19:53 ` Eric E Moore [this message]
2003-11-21 2:16 ` Eric McDonald
2003-11-21 3:03 ` What is Python really good for? Brandon J. Van Every
2003-11-20 11:36 ` GDL, XML and others...Re: OT Python stuff (was RE: Python in Xconq) Bruno Boettcher
2003-11-20 4:38 ` Erik Jessen
2003-11-20 10:19 ` cheating Brandon J. Van Every
2003-11-21 1:46 ` cheating Eric McDonald
2003-11-21 2:32 ` cheating Brandon J. Van Every
2003-11-21 9:30 ` Managing "Designers disgust". cheating Jakob Ilves
2003-11-21 9:33 ` Brandon J. Van Every
2003-11-21 12:36 ` Jakob Ilves
2003-11-21 14:28 ` Brandon J. Van Every
2003-11-19 22:14 ` OT Python stuff (was RE: Python in Xconq) Brandon J. Van Every
2003-11-20 3:10 ` Erik Jessen
2003-11-18 1:13 ` Marketing Xconq? Dr Eric Edward Moore
2003-11-18 1:31 ` Eric McDonald
2003-11-18 2:34 ` Lincoln Peters
2003-11-18 3:11 ` Eric McDonald
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