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Screwy UI Resupply Code
 2004-02-02 20:25 UTC  (6+ messages)

occupant combat in standard game
 2004-02-02 19:33 UTC  (10+ messages)

New Feature: Automatic Upgrading of Unit Types
 2004-02-02  4:36 UTC 

Status
 2004-01-21 19:15 UTC 

HW requirements
 2004-01-13 15:59 UTC 

HW requirements
 2004-01-13 10:42 UTC  (3+ messages)

HW requirements
 2004-01-12 17:19 UTC  (2+ messages)

New Action: change-type
 2004-01-11 21:19 UTC  (30+ messages)
                    ` HW requirements

HW requirements
 2004-01-11 20:05 UTC  (2+ messages)

HW requirements
 2004-01-11 16:52 UTC 

New Action: change-type
 2004-01-07 13:37 UTC  (2+ messages)

More bugs
 2004-01-06  0:29 UTC  (9+ messages)
    ` Command pre-flight checks

Transport bugs
 2004-01-05  0:42 UTC  (5+ messages)

AI now goes after bases
 2004-01-05  0:27 UTC  (9+ messages)

AI now goes after bases
 2004-01-03 14:40 UTC  (3+ messages)

movement out of transports working again
 2004-01-02 18:51 UTC  (2+ messages)

annoying new bug in movement
 2003-12-31 19:10 UTC  (8+ messages)

xconq (from CVS) hangs after some time
 2003-12-31  6:01 UTC  (2+ messages)

pathfinding refueling
 2003-12-23  4:25 UTC  (21+ messages)
        ` pathfinding refueling 2 (was Re: pathfinding refueling)

Use of cygncurses7.dll or cygwin1.dll
 2003-12-21  0:28 UTC  (2+ messages)

pathfinding refueling
 2003-12-20 11:55 UTC  (4+ messages)

Cannot do anything in water
 2003-12-18 18:00 UTC  (12+ messages)
          ` More clues about that evasive pathfinding bug

[Re: pathfinding refueling]
 2003-12-18 17:24 UTC 

Bug in self-unit code?
 2003-12-18 16:19 UTC 

Mac OSX (10.3) GUI Bug in latest package
 2003-12-18  5:22 UTC  (6+ messages)

Standard game problems in windows (20031214) version
 2003-12-17 16:54 UTC  (11+ messages)

Mac OS X: menu keyboard shortcuts
 2003-12-16 21:54 UTC  (3+ messages)

CPU load 100% in windows (20031214) version
 2003-12-16 15:10 UTC 

game saving
 2003-12-16 13:06 UTC  (2+ messages)

Error: image "preview" does not exist
 2003-12-16  6:21 UTC 

Another path-finding bug?
 2003-12-16  5:57 UTC 

development languages
 2003-12-16  1:48 UTC  (4+ messages)

Xconq RPM's (delayed)
 2003-12-15  5:45 UTC 

New Windows Installer
 2003-12-15  4:19 UTC 

Complete Xconq packages for MacOS available
 2003-12-15  4:18 UTC 

scorekeepers with if and cond forms in the body
 2003-12-15  0:57 UTC  (6+ messages)

Pokemon-like Project for xconq framework
 2003-12-14 13:48 UTC  (6+ messages)

Record number of xconq checkins
 2003-12-14 12:12 UTC  (2+ messages)

Improved network game file handling
 2003-12-14  5:36 UTC 

fighters fighting without ammo
 2003-12-14  4:33 UTC  (7+ messages)

Game Module Line Delimiters
 2003-12-13 11:08 UTC  (3+ messages)

fighters fighting without ammo
 2003-12-13  4:59 UTC  (3+ messages)

Miscellaneous Things
 2003-12-13  4:07 UTC  (4+ messages)
` Scalable Players on Set Games

Pokemon-like Project for xconq framework
 2003-12-09 17:20 UTC 

dead cities
 2003-12-08 19:39 UTC  (2+ messages)

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