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* time.g weirdness
@ 2004-08-10 17:51 Robert Goulding
  2004-08-10 18:11 ` Hans Ronne
                   ` (2 more replies)
  0 siblings, 3 replies; 33+ messages in thread
From: Robert Goulding @ 2004-08-10 17:51 UTC (permalink / raw)
  To: xconq7

[-- Attachment #1: Type: text/plain, Size: 568 bytes --]

Twice I've been playing time.g using the new Mac OSX binaries; and in 
both games something weird has happened to one of my triremes.  Having 
developed tech to the City level, I've sent off an unneeded trireme to 
explore uncharted territory by clicking at random on a black section of 
the map.  Each time, the boat has reached the place I clicked - but 
that place was inland, so that the trireme is now stuck!  I've attached 
a little snapshot from my most recent game.  Here, the trireme is 
awaiting orders, having reached the position I sent it to...

Robert.


[-- Attachment #2: weird-trireme.png --]
[-- Type: image/png, Size: 70896 bytes --]

^ permalink raw reply	[flat|nested] 33+ messages in thread

end of thread, other threads:[~2004-08-17  0:35 UTC | newest]

Thread overview: 33+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-08-10 17:51 time.g weirdness Robert Goulding
2004-08-10 18:11 ` Hans Ronne
2004-08-11  1:23 ` Hans Ronne
2004-08-11 16:34   ` Jim Kingdon
2004-08-11 16:34     ` Hans Ronne
2004-08-11 16:47       ` Eric McDonald
2004-08-11 17:09         ` Hans Ronne
2004-08-12  4:03           ` Eric McDonald
2004-08-12 11:16             ` Hans Ronne
2004-08-11 16:41     ` Eric McDonald
2004-08-12  8:42       ` Jim Kingdon
2004-08-12  8:56         ` Hans Ronne
2004-08-12 15:42           ` Jim Kingdon
2004-08-12 16:58             ` Eric McDonald
2004-08-12 17:35               ` Hans Ronne
2004-08-12 16:55         ` Eric McDonald
2004-08-12 15:39 ` Hans Ronne
2004-08-12 16:53   ` Jim Kingdon
2004-08-12 16:59     ` Hans Ronne
2004-08-12 17:08     ` Eric McDonald
2004-08-12 17:19       ` Hans Ronne
2004-08-12 17:24         ` Eric McDonald
2004-08-12 18:15           ` Hans Ronne
2004-08-13 23:46             ` Eric McDonald
2004-08-14  3:50             ` Wrecked-Type Doesn't Apply to Detonating Units Elijah Meeks
2004-08-14  9:19               ` Eric McDonald
2004-08-14 15:36                 ` Hans Ronne
2004-08-14 16:00                   ` Eric McDonald
2004-08-14 17:42                     ` Eric McDonald
2004-08-16  0:27                 ` Elijah Meeks
2004-08-16 18:24                   ` Eric McDonald
2004-08-16 21:34                     ` Elijah Meeks
2004-08-17  0:50                       ` Eric McDonald

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